Onward 1.8.5 is now live
Hello everyone!
We’re very excited to release a major patch with Onward 1.8.5. This update has been long in the making and features a metric ton of fixes and tweaks that we know many of you have been waiting for. Some highlights:
Support for Quest 2 with improved graphics
Playing Onward on the Quest 2 you will enjoy an improved level of detail bias, meaning you’ll encounter less noticeable transitions or ‘pop in’. All new for both PCVR and Quest 2 are the Support for Specular Maps on weapons which improve the weapon visuals.


Custom Maps
We’re very pleased that we’ve been able to include Custom Maps in this update, instead of having to wait for update 1.8.6 as we had originally anticipated. Over the past couple of weeks We have collaborated with several map creators to make sure there are several maps available to play on both PCVR and Quest.
Improved support for Haptic devices
For those of you who are looking to take their immersion to the next level we’ve added support for bHaptics body haptic devices on both PC and Quest. We’ve also added support for the ForceTube to the Quest version of Onward - it was already available on PCVR.
Social Game Modes
When we last switched out the rotating social gun mode we had received a lot of feedback asking us to allow you to play your favourite social game mode (Gun Game, Specops or One In The Chamber) at any moment you want. With update 1.8.5 that is now possible.
Improved visuals for PCVR
Update 1.8.5 brings several improvements to the game’s visuals for PCVR. Aside from the specular maps we mentioned above, we’ve made improvements to the visuals of the Downfall and Suburbia maps. Bazaar and Quarantine have had revised lighting to be more faithful to the 1.7 representation of the maps. The PC maps are getting model overhauls, effects additions and more that will continue as time goes on.
The full list of changes is available on our website
Onward!
We’re very excited to release a major patch with Onward 1.8.5. This update has been long in the making and features a metric ton of fixes and tweaks that we know many of you have been waiting for. Some highlights:
Support for Quest 2 with improved graphics
Playing Onward on the Quest 2 you will enjoy an improved level of detail bias, meaning you’ll encounter less noticeable transitions or ‘pop in’. All new for both PCVR and Quest 2 are the Support for Specular Maps on weapons which improve the weapon visuals.


Custom Maps
We’re very pleased that we’ve been able to include Custom Maps in this update, instead of having to wait for update 1.8.6 as we had originally anticipated. Over the past couple of weeks We have collaborated with several map creators to make sure there are several maps available to play on both PCVR and Quest.
Improved support for Haptic devices
For those of you who are looking to take their immersion to the next level we’ve added support for bHaptics body haptic devices on both PC and Quest. We’ve also added support for the ForceTube to the Quest version of Onward - it was already available on PCVR.
Social Game Modes
When we last switched out the rotating social gun mode we had received a lot of feedback asking us to allow you to play your favourite social game mode (Gun Game, Specops or One In The Chamber) at any moment you want. With update 1.8.5 that is now possible.
Improved visuals for PCVR
Update 1.8.5 brings several improvements to the game’s visuals for PCVR. Aside from the specular maps we mentioned above, we’ve made improvements to the visuals of the Downfall and Suburbia maps. Bazaar and Quarantine have had revised lighting to be more faithful to the 1.7 representation of the maps. The PC maps are getting model overhauls, effects additions and more that will continue as time goes on.
The full list of changes is available on our website
Onward!