Build 10.1 (Fixes)
Hi all,
Following feedback from Build 10, I have put together a small update specifically for fixes.
I will putting this live later this evening.
Thank you for your feedback!
Phill
Following feedback from Build 10, I have put together a small update specifically for fixes.
I will putting this live later this evening.
Build 10.1
- Included an option for selecting a 4K screen resolution.
(The default resolultion is still ordinarily 1920x1080, as the game was primarily developed with this in mind.)
- Holding down CTRL will now allow you attack interactable objects (Doors or Beds).
(If you have your cursor over a Door/Bed, it will normally be a hand symbol. Holding CTRL will change it to show an attack 'Sword')
(Then whilst holding CTRL, if you left click, it will attack the object.)
(Previously, there wasn't a straight forward way of destroying/removing these kinds of objects after placing them).
- Fixed a bug with Beds not clearing the "occupied space" that it takes up after placing it.
(This bug only occured after saving/loading the World.)
(The occupied space is something that applies to larger objects, which stops players or enemies from moving on top of things.)
- Fixed the output stack amount on the crafting window, where the lists of recipes show for auto-crafting.
- Fix applied to prevent the Status Effects from certain objects re-applying, rather than just resetting the time duration.
(This was most notable with crafting stations (Work Bench etc), as it interferred with the crafting system.)
Thank you for your feedback!
Phill