Build 8 (PvP Multiplayer Modes)
Hi all!
This build introduces PvP multiplayer modes into the game. Online co-op was already previously added, but there was no way of fighting other players.
To clarify, Build 7 only had the "Co-op" multiplayer game type. Whereas Build 8 will have the following multiplayer types:
Story (Co-Op)
This is the existing Co-op game, which by default is friendly to other players. It follows the same story experience as the singleplayer game.
However in Build 8, you can also optionally flag yourself for PvP by typing ".pvp" into the chat console.
Story (PvP)
This is the same as the Story (Co-Op) game type, except that every player is automatically set to be hostile for PvP.
Death Match (PvP)
This is different to the usual story game type.
It follows a conventional death match format except for a couple differences.
Things to note:
- The character you choose will retain it's name and hairstyle.
However all items and equipment are temporarily stripped for the game type.
- At the start a new round, all players are given a basic set of equipment & abilities.
- There are a plethora of chests around the map, that contain lots of abilities and equipment.
Players will need to hunt down these chests in order to gain power.
- If you die, you will drop anything you have looted.
Pillage from your enemies!
- There are a number of spawn 'banner' flags on a Death Match map.
Dead players will respawn at a random one.
- Death Match has it's own special maps.
When you choose to host a Death Match game type, the world selection will only list Death Match maps.
To begin with, there is a map callled 'Woodland Skirmish' available.
- The max players per game has been increased to 10 for the time being.
- The default goal for kills is 20. A player wins when they reach the goal.
Once a player has won, the game restarts for a new round.
- All players are automatically level 10.
- Saving of character or world data is disabled.
Thanks!
Phill