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The LGBT+ characters devs are getting right

Support for LGBT+ characters in gaming is on the rise. The case for developing a diverse and well-written cast is now more compelling than ever, as more people of different backgrounds embrace videogaming and play through its narratives. The great John Carmack once compared the medium's storytelling to that of the adult film industry, stating "It's expected to be there, but it's not that important". But as the game industry has evolved, such a perspective is looking increasingly outdated.


The makeup of the game industry may come as a surprise to some, with around a fifth of all workers reporting to be from LGBT+ backgrounds. Given these statistics, it's pleasing to see a spate of recent games, both indie and triple-A, embracing the community.


The storytellers behind The Last of Us Part II, for example, introduce us to an important trans character, Lev. Grand in scope and ambition, Lev's character arc revolves around his rejection from a group called the Seraphites. The Seraphites, outraged by Lev's transition, stalk the former cultist across the post-apocalyptic ruins of Seattle. His uncertain and dark world is one that will resonate with many trans gamers who have struggled to gain acceptance.


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