Update 136 - basically Fortify 2.0
[p]
[/p][p]All Rust placement volume/socket components and checks are now included in Fortify. [/p][p]These are kind of like "hitboxes" that check specific areas while placing. What was used before in Fortify was a simplified version of this, it took lots of code sleuthing to get the full picture.[/p][p]Much time was spent facilitating the transfer of all of this to Fortify and replacing or changing many older systems and the physics layers used. [/p][p]The biggest change is volume checks can be for specific prefabs or exclude them. A couple of examples would be planters blocked by other planters and a check on top of foundations for floor frames. [/p][p]These changes led to other improvements:[/p]
- [p]messages for why placement is blocked[/p]
- [p]more deployables can be placed on, including the watchtower, table, tool cupboard, workbenches, boxes, with more to come in the near future[/p]
- [p]accurate water placement check[/p]
- [p]added single wall shelf and half height shelves[/p]
- [p]added blue industrial light[/p]
- [p]changed foundation models while making them slightly wider for accuracy's sake[/p]
- [p]scaled down the chicken coop to match the rust change, it can now be snapped to floors[/p]
- [p]added the new vending machine electric input that's needed to preserve food[/p]
- [p]changed PTZ camera placement to allow for angled surfaces[/p]
- [p]added crafter snap point to engineering workbench[/p]
- [p]added jungle skin override in rust copy-paste options[/p]