1.629 Update - accuracy improvements, water pump and startup crash fix?

EDIT 3: Roof Triangles are in plus a few other fixes
EDIT 2: Issues are fixed and it's released again. Forgot to mention that spiral landings are now conditional.
EDIT: The patch had to be rolled back due to issues with the new version of unity, check back soon.
- added water pump, more water work to come
- new visible trigger areas for tesla coil, sprinkler, and flame turret, double click the part for these to stay on
- finally upgraded to Unity 2019 to hopefully fix startup crashes which have been reported a lot lately, the mac version now requires OS 10.12+
- improved roof wall conditional system, way too much work, biggest improvement is deleted parts above a roof wall will trigger a check to see if the wall should now be halved
- floors at half height next to roofs are now red blocked
- improved structure connections check which is more accurate to Rust, this affects the TC selection tool in edit mode and the TC radius tool
- added toggle to include deployables with TC selection tool
- adjusted minicopter collider, now more accurate where it can fit
- small water catcher collider now larger
- signs now use center placement and check if overhanging too far
- placed walls can be now be rotated in build mode (only edit mode before)
- added corner overhang checks to more deployables
Who wants a modular car system added?