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1.640 Update - walking mode finally


Walking mode is in, by far the most requested feature. Also includes climbing ladders, crouching and jumping. This is not meant to be a perfect simulation of Rust movement. There will be differences with where you can squeeze and jump. I'm all for improving it gradually so share that feedback.

Toggled by pressing G or the button shown above. The shortcut can be customized in the startup input panel. Firing in Raid mode now uses X instead of G.

- Fixed steps and ramp placement not using edge colliders for alignment and can be rotated while placing on floors.

- Added wood barricade cover.

- Fixed a bug with timers not sending power when it's output effects it's own toggle on port.

- Roofs can now be placed when the socket overlaps the middle of a wall.


Borrowed this design for the screenshot:
https://steamcommunity.com/sharedfiles/filedetails/?id=2442347954