1.640 Update - walking mode finally

Walking mode is in, by far the most requested feature. Also includes climbing ladders, crouching and jumping. This is not meant to be a perfect simulation of Rust movement. There will be differences with where you can squeeze and jump. I'm all for improving it gradually so share that feedback.

Toggled by pressing G or the button shown above. The shortcut can be customized in the startup input panel. Firing in Raid mode now uses X instead of G.
- Fixed steps and ramp placement not using edge colliders for alignment and can be rotated while placing on floors.
- Added wood barricade cover.
- Fixed a bug with timers not sending power when it's output effects it's own toggle on port.
- Roofs can now be placed when the socket overlaps the middle of a wall.
Borrowed this design for the screenshot:
https://steamcommunity.com/sharedfiles/filedetails/?id=2442347954