The countdown BeginsFor the next 7 days until the launch, we will be publishing one content video a day for each of the item below. In the meantime here's the summary on what's coming.
Let us know in the comment below what you think and what you're looking forward to play.

Battlesuits
Battlesuits are powerful suits that can be called down by players at the cost of weapon credits. Wearing these suits will grant players abilities that can change the tides of battle. We increased the amount of Battlesuits from 4 to 8 for the 1.0 launch.
Battlesuit LineupOn top of that, these Battlesuits now have Passive abilities in addition of their 2 Active ones. The Passive abilities will compliment the roles of the Battlesuit further while making each and every one more unique to play.
Passive Abilities
Orion's Sleight of Feet in actionFaction Divisions & New Units
The 6 Faction Divisions of Eximius
New Unit Lineups This is a big one. The entire unit roster of Eximius has been more than doubled now. With the introduction of this new feature, Each faction will be sub-divided into 3 division.
These divisions have different capabilities; ranging from new units, new technologies to new Commander Abilities. Each offering a different playstyle of your choice. Faction division can be selected during the setup lobby.
We don't want to get too much into detail since this itself will take an entire post. There will be a follow-up video during one of the countdown. Stay tuned to catch the details of the new units, abilities and upgrades.
DBNO

The 'Down But Not Out' (DBNO) mechanic make its way into Eximius. When you're defeated by a player, your teammates has a limited amount of time to bring you back into the battle.
Asset Remaster & New Units Voicelines
Old GSF Units and New GSF Units Lineup
Old and New SIGARFor those in Early Access, you would recognize the GSF units on the left. Those models were used since our prototype and they have served their purpose as a placeholder. We remastered them along with many of the older assets in Eximius such as buildings and weapons.
New voice lines are added for all units for both RTS and FPS as well. On the FPS side, units can play different voice cues depending on the context such as "Under Attack" or "Enemy Spotted". Keep an ear out and take advantage of the situation.
New Maps
Sunday Mall
Precious CargoTwo new maps will be added
First is Sunday Mall, a PVP map centered around large open space of carpark and mall. Get your shopping gear ready as we raid the frontline.
The second one is Precious Cargo, an escort PVE mission. Players will need to protect a moving cargo from enemy raiders and bombers.
Environment Remastering
On top of having new maps. All the current PVP / PVE map has gone through remastering. Lighting, shading , foliage and assets has been remastered and optimized. Below are some examples
Central
Academy
ExpressNew Techtree
On the Commander side, the entire Techtree has gone through an overhaul. Previously we didn't have a proper tiering system, resulting in all technology unlock being lumped into one or two tech building. With this new system, as you tech up, the tiers are much more distinct. Each faction will start from Tier 1, and will advance to Tier 2 and then finally in Tier 3, commander will choose to commit their resources into one of the 3 possible Tier 3 branch. This will be applicable to both factions. The picture above shows the three possible branching tech at tier 3.
Take an example of GSF. After having Armored Logistics in Tier 2, you can choose to upgrade one of the three possible structure into a Tier 3 tech building.
Advanced Barracks - Unlocks Elite Marine & other upgrades
Advanced Armored Logistics - Unlocks Cyclone HWS & other upgrades
Advanced Supply Centre - Unlocks Guardian trooper & other upgrades
GSF New Upgradable Buildings
AXR New Upgradable BuildingsReinforcement System
Reinforcement Tier 2A new reinforcement system is introduced for Eximius 1.0. We intend for it to work primarily as an underdog mechanic by giving the losing team a small boost of units. The reinforcement will activate when a team Victory Points drop below a certain threshold. Each team will have 3 charges of Reinforcement. Use this to your advantage!
Customisation, Cosmetics & Progression
Store Page
Players can personalise their Player Cards by mix and matching their frames and emblems
Costume Battle Pass System. Players can equip and level up their obtained cosmetic pack
At Level 6, attached Squad Units will receive cosmetics as well.The customization system has finally been unlocked. A high demand feature that we have been working on for some time. Players can now purchase skin packs from in-game store and level them up. As they level up, more cosmetic options will be unlocked similar to a Battle Pass. There will be no lootbox or pay-to-win mechanics.
Complete UI Revamp

Every single major part of the UI has been revamped. Starting from the main menu all the way the FPS and RTS HUD screens. This is something you definitely won't miss when logging into the game.
We'll be dropping more additional updates on our social media over the next week leading up to the launch day. Remember to wishlist, & share if you have not. Community is at discord.gg/ammoboxstudios
Once again, we await you at the frontline.
Signing out.