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SCUM - Holiday update and PTE are live!

[h3] Hello everyone, happy Monday! No dev update, because the PTE is now live! Also, our regular holiday content on the live build is in as well. Check out the deets! ->[/h3]



Before we go into the PTE stuff, as there is a lot to unwind there, on the main build, also known as the live build, you will see a small update where we celebrate the holiday season with our regular update.

So let's get to PTE:

To start, how to get into the PTE branch. Simply right-click your game in your Steam library, and go to properties:



Then, under Betas, go to choose the branch and select PTE like so:



Once you have the branch downloaded, we have prepared PTE servers for you to connect to:
  • SCUM Server Official PTE #1 - Europe
    5.9.115.49:7122
  • SCUM Server Official PTE #2 - Europe
    5.9.115.49:7142
  • SCUM Server Official PTE #1 - Asia
    15.235.181.208:7082
  • SCUM Server Official PTE #1 - US East
    79.127.223.71:7042
  • SCUM Server Official PTE #2 - US East
    79.127.219.101:7082
  • SCUM Server Official PTE #1 - US Central
    79.127.244.247:7042
  • SCUM Server Official PTE #1 - Canada
    51.222.255.64:7042
  • SCUM Server Official PTE #1 - Australia
    51.161.198.166:7082


Depending on the demand, we might add more servers.

Now for the contents of PTE:

[h2]Loot[/h2]

Starting with the loot: as said in last week's Dev update, the Loot table has been distributed to make more sense. Depending on the POI style, lore, etc. So let us start with general loot.

General loot, such as clothes, food etc., has been increased for starters. As with the 1.0 map rework, the number of spawners has dropped, resulting in even less loot than intended. We have brought the drop chance to mitigate this change. So if you really do get a bunch of no items found in a row, you can bet someone was there. With that, other loot, such as clothes, has been rebalanced and distributed depending on the zone they are in.



Red being more coastal zones, where you will find more light clothing such as shorts and t-shirts, green being moderate climate, and blue cold climate. So, depending on the zone, that is the layer of clothing you should wear, so you can dress according to the temperature.

Next up, we have special loot: Starting with police, hunting, and military loot.

Here is the picture from last week:



Some of you were guessing what it was, so here it is. All of the loot has been divided between the POIs and into categories. The goal is to remove the clutter from so many weapons and ammo currently in the game. This also goes for military clothing being divided so it fits the biome they are located in.

Western forces items (Green)
  • M249
  • MK18
  • M16
  • SCAR-L
  • SCAR-DMR
  • Frag Grenade
  • Smoke Grenades
  • Claymore


Eastern forces items (Red)
  • All AK variants
  • SVD
  • RPK
  • VSS
  • AS Val
  • Frag Grenade
  • Smoke Grenades
  • PROM 1 mine


Police (Blue)
  • SDASS
  • MP5s
  • 490
  • HS9
  • Block 21
  • Berrete
  • Revolveri
  • UMP
  • MAC-10
  • AWP(prison only)
  • Blue police gear
  • Flashbangs
  • Tear gas(Prison only)
  • Heavy vest (prison only)


Hunting (Yellow)
  • DT11B
  • 1887
  • Kruger
  • Hunter 85 and carbon
  • Blackhawk Crossbow
  • Compound bows
  • Green military gear


WW2 (Purple)
  • M1 Garand
  • Kar98
  • Mosin
  • 1911
  • Green military gear
  • WW2 helmets


TEC01 (White)
  • VHS2
  • VHS BG
  • M82
  • AT4
  • RPG
  • AWM
  • SF19
  • Anti-personnel mine


Some POIs have also been made special in this regard. Hunting cabins now have a higher chance of spawning hunting loot, the Prison POI is filled with Police gear, and so on. Some things we will let you explore on your own to see if the intent was successful.

Another change are the locked lockers; there is now a 100% chance of getting something from locked lockers all over, so there is no longer the disappointment of using a screwdriver usage and getting nothing for it.

Secret bunkers have been a bit revamped as well. It is no longer an RNG thing. Since keycards are so rare, these bunkers are now filled with Gear you will definitely want to go to once you have a card.

Killboxes and AB special rooms remain untouched for now.

For medical, we have increased the drop chance of useful items in pharmacies, the Klenovnik and Sanitarium hospital sites, and medical rooms in military POIs.

Vehicle parts.

We aim to eliminate the most tedious part of getting a vehicle, and that is finding the random parts for vehicles instead of the one you need. So we divided these as well.

To start, the junkyard is still your go-to POI for all parts. As for the rest of the map, you will know where to look for the part you need.

Rager
You will be finding parts for them only at the biggest POIs on the map: Samobor, Novigrad, and Rogoznica.

WolfsWagen/Laika
You will find their parts in garages across the map.

Tractors
You can find tractor parts in barns.

Motorbike
Also barns and ofc motorcycle track.

Cruiser
Gas stations and airfields.

Quad
Also, the moto track and construction sites.

We have also increased the number of vehicles that spawn in a drivable state.

[h2]Traders[/h2]

As mentioned, the biggest thing about the traders is that their inventory of items will be empty until someone sells them the items. We are looking right now at how it will be with all items and will adjust according to your feedback.

So get on PTE and test it out, and let us know what you think!

Where do you leave your feedback? On our official Discord, you will find new channels created just for that, so get cracking.

-Beda