1. SCUM
  2. News
  3. SCUM - The Long Haul Alpha update

SCUM - The Long Haul Alpha update

[h3]Hello everyone, happy Friday! You've been incredible with bug reporting on the public alpha, so let's get to fixing![/h3]



Since yesterday, a lot of you have been on the alpha and started reporting, which allowed us to resolve a plethora of issues. So thank you all for your response to the alpha. We are updating to fix those issues and having the alpha run through the weekend just to make sure there are not any more major issues before releasing the update fully on Monday. And while you are downloading the new build, you can check out the new devblog released for the update and some hints at what you can expect in the future!

https://youtu.be/SO4H9jn9VGE?si=fr8M-9_mWThSo9Jb

So let's see what was fixed since yesterday!

  • Fixed the issues with checking ammo on TommyGun while in prone in First person.
  • Fixed the issue where MAC 10 spawn locations were offset.
  • Fixed the issue where items do not fully combine inside the inventory.
  • Fixed the issue where it was possible to dupe Dinghy boats.
  • Fixed the issue where it was possible to force dismount vehicles, even when a wall was in the way.
  • Fixed the issue where items with uses would not calculate weight correctly.
  • Fixed the issue where Sidecar Bike would be too slippery on the road with improvised tires.
  • Fixed the issue where it was possible to interact with the weapon on the sidecar mount slot even when not seated on the sidecar.
  • Fixed the issue where Twitch drop variations could not be sold at traders.
  • Fixed the issue where the inventory extra information toggle would not be correct on relog.
  • Fixed the issue where items bought at traders would have inverted mouse controls in the depot.
  • Fixed the issue where items such as ropes, salt bag, fishing lines, etc. were not stackable.
  • Fixed the issue where the Tommy gun did not have a magazine in events.
  • Fixed the issue where NPC arms would break when in idle animation.
  • Fixed the issue where the DB would not upgrade properly. Meaning you can now import your saves safely.
  • Fixed the issue where you could access a vehicle inventory even though it was locked.
  • Fixed the issue with NPCs sliding around when idle.
  • Fixed the issue where the Aeroplane repair kit was missing usages.
  • Fixed the issue where incorrect weight values were displayed for BB ovens.
  • Fixed the issue where Tommy Gun magazine loading would have the first round invisible.
  • Fixed the issue where loot puppet audio would hang after death.
  • Fixed the issue with transform and placement collision offsets.
  • Fixed the issue where some items with uses could not be combined when they should.
  • Fixed the issue where items in clothing inv space would still take damage even when not in the red zone.
  • Multiple crash report fixes.
  • Fixed the issue where the client would hang when force closed (ALT+F4), keeping the game running in the background.


Known issues we are still looking into:
  • NPCs, Vehicles, and quests not spawning/working on some servers.
  • Item decay not syncing properly.
  • Item radiation level not being set properly.