SCUM - Lootfix 0.3.69.20119
[h2]Hello ladies and gents, here we are with a small hotfix for the loot that went through the roof.[/h2]

[h2]We might have messed up loot a bit.[/h2]
We did a lot of loot testing yesterday.
So we tried to fix the loot (Yes I said tried, because math is more complicated than you think). And we think we hit the sweet spot (THIS IS NOT A PROMISE!!!).
Mainly loot was reduced. Also we reworked our loot groups to have better consistency through the game and various different locations (rural, police, city, military etc...)
[h2]We also squeezed some QoL and bug fixes in, as a little extra.[/h2]

[h2]PSA: Once this sale of 33% ends we are increasing the price to 30$ [/h2]

[h2]We might have messed up loot a bit.[/h2]
We did a lot of loot testing yesterday.So we tried to fix the loot (Yes I said tried, because math is more complicated than you think). And we think we hit the sweet spot (THIS IS NOT A PROMISE!!!).
Mainly loot was reduced. Also we reworked our loot groups to have better consistency through the game and various different locations (rural, police, city, military etc...)
[h2]We also squeezed some QoL and bug fixes in, as a little extra.[/h2]
- Added weight to all mines.
- Adjusted weight of repairing kits.
- Disabled getting any kind of xp from events.
- Removed warning sound from trap detection.
- Explosives now deal damage if you ride over them with a sledge.
- You can fix quads now with vehicle repair kit.
- Cabins and watchtowers have been upgraded with rainproof roofs. They wont leak anymore
- Trap detection warning is no longer triggered by unarmed traps.
- Added Play interaction to instrument.

[h2]PSA: Once this sale of 33% ends we are increasing the price to 30$ [/h2]