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SCUM News

SCUM - Patch 0.9.110.74284

[h3]Hello everyone, long time no see! We are back from the summer vacation and we brought some gifts. We are releasing some of the smaller features and some of the bigger fixes as an update so check it out! [/h3]





You saw it in the trailer and now it is in the game. The cigar will help you reduce your exhaustion and make you look like a 80s action hero while smoking it.




You can either find it or buy it, but beware. Since there is much more tobacco contained in one of these, yes it will be more effective at exhaustion reduction it will also be much more hazardous to your health in the long term.



Something that has been requested before is now here at last. You can now change your characters name after he was created. It will not be for free though so prepare your SCUM card. To change your name you will need to head to the Banker. Then hold interaction key on him and you will see the option to change name.



After that a menu will pop out where you can enter your new name and badabim badabum you are now a new you!



  • Fixed an issue where the "sensor" text on the French version of the game would stretch the 'Door upgrade' UI element.
  • Fixed the issue where the watch text message showed up by the number of players in the vicinity.
  • Razors will no longer mount players outside of bunkers and if the height difference between the player and Razor is too great.
  • Fixed an issue where Isopropyl Alcohol was decaying too fast.
  • Fixed an issue where you could not buy or sell a Navy White color can.
  • Fixed the typo in the description of the 'Apple' item.
  • Fixed the music player UI which didn't show up when it was first turned on.
  • Fixed an issue where the storage container scrollbars wouldn't update properly when opened.
  • Fixed the issue where the hip flask was able to store 1L of liquids.
  • Fixed an issue where releasing the car after pushing it due to reaching 0 stamina would result in a glitched character.
  • Fixed an issue where the crouch stage couldn't be decreased when crouching near a wall.
  • Fixed an issue where you could buy gas from gas station with an expired bank card.
  • Fixed an issue where Anti-burn gels wouldn't be destroyed upon reaching 0 uses.
  • Fixed an issue where Cigarette packs wouldn't be destroyed upon reaching 0 uses.
  • Anti-burn gel will now properly spawn in pharmacies
  • Fixed an issue where the improvised shotgun was unable to reload after being dropped.
  • Fixed an issue where 'Energy Drink Red Ghoul' was decaying too fast.
  • Fixed an issue where you could disinfect wounds with any liquid from an alcohol bottle.
  • Fixed an issue with the Candy Pink color can icon.
  • Fixed an issue where you weren't able to fuel fire with vegetable oil when its poured from a different bottle and where you couldn't fuel fire with resources that are inside vegetable oil bottle but are not vegetable oil.
  • Fixed the issue where the shark attack minigame would not work correctly.


  • Boxer shorts are added to the general goods trader.
  • NVGs and flashlights will now how have flickering effects when battery level gets low.
  • Added sound to improved wooden chest drop action.
  • Added Cyrillic support in the chat font.
  • Added support for the non Latin characters to be used in MOTD.
  • Razors will no longer mount players immediately after landing from a vent.
  • The grapple mini game circle will disappear during release animations.
  • Adjusted Razor player perception time.
  • Leaner characters now have better muscle definition.
  • Garlic now has some anti-biotic properties.
  • Added magic pocket ability where you will no longer loose the item in hands when climbing or doing other interactions.
  • Hacking minigame now requires one screwdriver use.
  • Added a popup that will notify you if the server is not an official server.


  • You can now adjust XP gain multipliers.
  • You can set the cooldown between name changes.




No not a new one but an update on the charms DLC. We originally wanted to implement more charms in the DLC but there were behind the scenes issues that prevented that. Well now we are able to add them in, for the same price!

New charms are:
  • Cut-off finger charm
  • Skull charm
  • Cut-off ear charm
  • Bottle opener charm
  • Angry face charm
  • Sunglasses face charm
  • Happy face charm
  • Fish bowl charm
  • Horseshoe charm
  • Roller skate charm
  • Sword charm
  • Pirate Cat charm
  • Yin Yang charm
  • TEC1 charm
  • Candy Cane charm
  • Evil Eye charm
  • Ogre charm
  • Sentry charm






Another update on a DLC is we have added new paint cans in. The current color roster seemed a bit to similar to each other and we saw there were some paint combinations missing. So there are new colors to choose from.



  • Light Urban
  • Dark Urban
  • Warm Grey
  • Cotton Candy
  • Police Blue
  • Hazy Purple
  • Fire Engine Red
  • Cherry Red
  • Red Chocolate
  • Deep Orange
  • Amber Yellow


SCUM - Community projects shoutout

Hello, SCUM community!

Hope we didn't get you worried as we were a bit silent for the last couple of days. While some of us are baking in the hot sun and getting those tan lines from swimming shorts, some of us have stayed in the office to make sure that all office equipment is still in place.

Jokes aside - we're bringing you something new that's a bit different from what we've usually done. We want to take a moment to highlight the great contributions our community has done for the overall SCUM experience. While the entire SCUM community is awesome in itself, we'd like to showcase the individuals that really outdid themselves and created tools and features that are now almost ubiquitous to players, server owners and even devs alike.

Here's a short overview of some of the projects:


[h3]SCUM TRADER CONFIGURATOR by Akamai
[/h3]



Are you a server owner or a single player enthusiast that wants to make some tweaks to the overall economy of the game? Have no fear - the SCUM trader configurator is here! This simple tool will ease up the process of tuning specific values at in-game traders and will make your prisoner life easier by allowing you to get more bang for your buck!



[h3]SCUM SERVER MONITORING by Akamai
[/h3]



Want to know where the action's at? With the SCUM server monitoring tool, you have a nice, clean overview of the active servers, as well as their current player count. Just find the server you find most appealing, copy the IP of the server and paste it in the multi play menu in the game and you're set! It's that easy!



[h3]INTERACTIVE SCUM MAP by Jazi
[/h3]



If you need help getting around the island, finding POI's, nearby police stations and other locations useful for TEC9 prisoners, the Interactive SCUM map is your go-to tool! Quickly find exact coordinates of villages, known spawn points for vehicles and building materials - you name it, the map has it! You can also find several other useful tools and information on this website, which makes it a must-visit for all prospective and current player alike!



[h3]CAMO PATTERN CREATOR by JayW
[/h3]



Customizing your favorite boom stick is a deeply personal process and no one wants to botch its look by applying colors that don't match. The camo pattern creator is a simple, yet very useful tool that will help you avoid this problem from the get-go and help players make an informed decision on which color schemes to apply on their weapons.



[h3]SCUM ADMIN HELPER
[/h3]



Once the SCUM admin helper, server owners, admins and single player afficionados released a sigh of relief as this useful tool greatly helps with spawning items that they need in their games for a variety of reasons. It also provides a handy and user - friendly way to see what kind of items are available in the game, which items are paired with one another (like types of ammo and specific weapons, which is helpful for those less versed in caliber sizes)...the list goes on!


___

These fan-made tools are a testament of the sheer passion our community has for the game and it gives us the motivation and drive to continue working on the game and making it as awesome as it can be. While we don't have much to share on the development of the game this week, we'll make sure to brief you with something new next time you'll hear from us. Until then, enjoy your summer and see you on the island!



SCUM - Hotfix 0.9.103.73121

[h3]It is super Saturday which means it is time for super hotfix! Check it out![/h3]



  • Fixed the issue where Brenner would sometimes get stuck on blast doors.
  • Fixed the bug where Brenner would sometimes keep opening and closing doors.
  • Fixed the issue where some players with old characters could not connect to post 0.9 servers (Connection lost issue).


  • Improved Brenner door opening.
  • Increased Brenner rage mode duration.


QA NOTE: As a part of the connection lost fix it is possible for some characters to loose their hair, you can get it back at the hair dresser NPC.

SCUM - Hotfix 0.9.102.73028

[h3]Hello everyone! We had one, hotfix time for another, Check it out![/h3]



  • Fixed the issue where if the player was smoking with a military mask on, the head would get detached from the body.
  • Fixed the exploit regarding keypad minigame.
  • Fixed the issue where you could not interact with some spray cans.
  • Fixed the issue where you could build blueprints inside of abandoned bunkers.
  • Fixed the issue where motorbikes spawned by admins would show wrong battery status.
  • Fixed the bug where bunker ventilation shaft bursts would not work properly when razors would jump out of them.
  • Fixed the issue where frying sounds would keep lingering even though heat source was removed.
  • Fixed the issue where the city bike bell would not work.
  • Fixed the issue where razors spawning in ventilation shafts would sometimes get stuck.
  • Fixed the issue where server settings regarding vehicle multipliers would not work.
  • Fixed the issue where sometimes razor can stay fixed in place inside of bunkers.
  • Fixed the issue where Mr. Brenner would sometimes charge attack players outside of bunkers.


  • Manually opening blast doors now guarantees that some noise will be made.
  • Dragging chests around bunkers will now generate noise.
  • Improved the ability of Mr. Brenner opening doors.
  • Improved the reaction behavior of Mr. Brenner when the alarm is activated.
  • Removed fame gain from looting items. (Olives are no longer the meta)

SCUM - Hotfix 0.9.101.72873

[h3]A smokin' hot hotfix is out, along with some important announcements that you don't want to miss. Check it out below![/h3]





  • Fixed an edge-case visual issue with the flamethrower going through walls
  • Fixed collision on Bunker entrance
  • Fixed various character creation and plastic surgery issues
  • Fixed "damage to vehicles" and "damage to bases" custom zone settings not working as intended
  • Fixed a server crash related to switchboards
  • Removed Snipers, LMGs and Grenade launchers from the Weapons store in Samobor (they can only be found in abandoned bunkers and with the trader)
  • Added collisions to prevent players from hiding under the stairs
  • Re-arranged boxes at the bottom of the stairs to prevent Mr. Brenner from getting stuck
  • Buffed INT upgrade chance per medical skill

    No skill-> Success rate 12.5%
    Basic skill -> Success rate 25%
    Medium skill -> Success rate 50%
    Advanced - > Success rate 75%


  • Given all players another free plastic surgery
  • Lowered the noise level of all Rags and Rag stripes


For all the server owners and admins out there, you might have noticed a few changes after the latest update when you opened SCUM's "Server settings". Read about the changes and what they do, below:

[General]
scum.LogoutTimerInBunker=30000.000000 (default value)

[World]
scum.AbandonedBunkerCommotionThreshold=-1.000000 (default value)
scum.AbandonedBunkerCommotionThresholdPerPlayerExtra=-1.000000 (default value)
scum.AbandonedBunkerEnemyActivationThreshold=-1.000000 (default value)
scum.AbandonedBunkerEnemyActivationThresholdPerPlayerExtra=-1.000000 (default value)

scum.LogoutTimerInBunker - Refers to how long the player will stay on the server after he is logged out in the abandoned bunkers.

AbandonedBunkerCommotionThreshold - Base limit for the simulated loudness in order to start making noises by Razer in the closes vent.

AbandonedBunkerCommotionThresholdPerPlayerExtra - Addition for every player in the bunker.

AbandonedBunkerEnemyActivationThreshold - Threshold for Razers to spawn from the first vent.

AbandonedBunkerEnemyActivationThresholdPerPlayerExtra - Addition for every player in the bunker.

Now you can tweak your experience roaming the abandoned bunkers in every way you want!
Go crazy!


Usually, the hotfix would be over right about now but this isn't your typical hotfix. We have an announcement and a little something special for you guys so, keep reading below!


A lot of you have been requesting this for some time now and it's finally here! Official solo/duo servers!
For those who want to play as a lone wolf or team up with a single buddy they trust with their life, your wishes came true! These server act identical to official servers, meaning EVERYTHING is the same EXCEPT squad limiting. On "Solo/Duo servers", you can have only 1 squad member with you. On "Solo" servers, it's just you and The Island.

Here is a list of available solo/duo servers with their IP's:

SCUM Server Official #1 - Europe Solo/Duo
178.63.46.178:7062

SCUM Server Official #1 - Europe Solo
178.63.46.178:7082

SCUM Server Official #1 - US Central Solo/Duo
72.9.154.64:7042

SCUM Server Official 1 - US Central Solo
72.9.154.64:7062




We neglected to mention a couple of very important thing about the "Weapon skins DLC" and the "Weapon charms DLC". Unfortunately, that part was miscommunicated and we apologize for the confusion. Here goes:

Supporter pack 1 owners will receive -> 1 weapon skin pattern & 1 weapon charm (wire pattern and the BCU weapon charm)
Supporter pack 2 owners will receive -> 1 weapon skin pattern (psychedelic pattern)

IMPORTANT

If you don't own any of the supporter packs or DLCs, not to worry!
The "Solid color" paintjob (for every color of spray paint you can find) is available for FREE to everyone, so you can apply it to your guns and enjoy!

NO SUPPORTER PACK/ NO DLC OPTIONS FOR WEAPON SKINS

You can find ANY color of spray paint and paint your weapon in that specific solid color, as shown in the pictures below:



SUPPORTER PACK 1 OPTIONS FOR WEAPON SKINS

In addition to painting your weapon in a solid color, you can add the WIRE pattern to your paintjob also,
as shown in the pictures below:


Don't forget about the cool BCU weapon charm you also get with supporter pack 1


SUPPORTER PACK 2 OPTIONS FOR WEAPON SKINS

In addition to painting your weapon in a solid color, you can add the PSYCHEDELIC pattern to your paintjob also, as shown in the pictures below:



Once again, a mistake on our side for miscommunicating that part. We apologize for any confusion or inconvenience.