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SCUM News

SCUM - Hotfix 0.9.113.75065

[h3]Hey hey everyone, happy Wednesday! We have a small but important hotfix for you. Check it out![/h3]



  • Anti cheat system upgrade.
  • Added a new master server for Asia region.




We have added new settings for puppet spawning available both in menu server settings and in serversettings.ini file.
  • Setting_AbandonedBunkerPuppetBaseCountMin -1
    (7) is the default value which -1 reflects on, the maximum value of 150
    This setting determines a minimal amount of puppets per abandoned bunker.

  • Setting_AbandonedBunkerPuppetBaseCountMax -1
    (10) is the default value which -1 reflects on, the maximum value of 150
    This setting determines the maximum amount of puppets per abandoned bunker.

  • Setting_AbandonedBunkerExtraPuppetPerPlayer -1
    (2) is the default value which -1 reflects on, the maximum value of 150
    This setting determines an additional number of puppets per extra player located in an abandoned bunker.

  • Setting_AbandonedBunkerExtraPuppetPlayerCap -1
    (10) is the default value which -1 reflects on, a maximum value of 64
    This setting limits how many players will increase the number of puppets in the abandoned bunker.

  • Setting_AbandonedBunkerPuppetRespawnBatchMin od -1
    (1) is the default value which -1 reflects on, a maximum value of 150
    Minimum amount of how many puppets can be respawned per respawn tick.

  • Setting_AbandonedBunkerPuppetRespawnBatchMax od -1
    (5) is the default value which -1 reflects on, a maximum value of 150
    Maximum amount of how many puppets can be respawned per respawn tick.

  • Setting_AbandonedBunkerPuppetRespawnIntervalMin -1.0
    (45) is the default value which -1 reflects on, the maximum value of 14400
    Minimum time in seconds for puppet respawn.

  • Setting_AbandonedBunkerPuppetRespawnIntervalMax -1.0
    (75) is the default value which -1 reflects on, the maximum value of 14000
    Maximum time in seconds for puppet respawn.


These spawners will exclude the minimum and maximum amount of puppets already set for the server, these numbers are only additions for abandoned bunkers and will work like this:
64 max puppets on server + number of puppets that were set additionally for abandoned bunkers, if the abandoned bunkers have 12 puppets as addition that will be multiplied with each abandoned bunker there is on the map.

SCUM - Development update #62

[h3] Hello everyone! Looks like Autumn days are dripping closer towards us. You know what else is drippy? Dev update, check it out! [/h3]



  • Working on admin loot control settings.
  • Code review.
  • Working on EMP grenade functionality.
  • Working on crafting rework.
  • Resolving issues with puppets.
  • Bugfixing.
  • Adding up on Brenner capabilities.
  • Working on blindness condition.
  • Adjusting the pickup truck to modular vehicle system.
  • Working on chest carrying functionality.
  • Adjusting planes to modular vehicle system.
  • Working on vehicle weapon mounting system.


  • Re arranging abandoned bunker layout.
  • Bugfixing.
  • Textures optimizations.
  • Tweaking landscapes.
  • Reworking and optimizing continental houses.


  • Setting up new Main menu screen.
  • Reworking head item slots.
  • Working on new concept art.
  • Polishing and exporting the 1st part of new UI assets.
  • Working on the flamethrower model.
  • Working on plane modular assets.
  • Working on SCAR animations.
  • Animations optimizations.
  • Working on EMP grenade.


  • Setting up preparations for audio recordings.
  • Working on SCAR audio.


  • Hunting and banning cheaters.
  • Ban appeals.
  • Steam general discussion and bug reports.
  • Performance benchmarking and optimization testing.
  • Testing of upcoming features.
  • Various bug reports.


  • Working on new game design documents.


SCUM - Development update #61

[h3] Hello all! Been a while since had one of these but here we are! Check out what the dev team has been up to, besides the patch. [/h3]



  • Working on admin loot control settings.
  • Code review.
  • Working on EMP grenade functionality.
  • Bugfixing.
  • Crafting rework.
  • Door rework.
  • Building rework.
  • Working on plane modular system.


  • Testing virtual textures.
  • Memory optimizations.
  • Reworking and optimizing continental houses.


  • Reworking male muscle definition.
  • Setting up new items slots and IDs.
  • Working on new concept art.
  • Preparing assets for new UI elements.
  • Bugfixing.
  • Finishing up SCAR animations.
  • Touching up on older animations.
  • Working on new clothing items.


  • Working on SCAR weapon sounds.


  • Hunting and banning cheaters.
  • Ban appeals.
  • Steam general discussion and bug reports.
  • Performance benchmarking and optimization testing.
  • Testing of upcoming features.
  • Various bug reports.


  • Working on new game design documents.


SCUM -Hotfix 0.9.112.74411

[h3]Heya people we are releasing a small hotfix for some of the issues that are a bit important. [/h3]



  • Fixed the issues where male characters got messed up visually.
  • Fixed the issue where the BCU charm was not available for supporter pack #1 owners.

SCUM - Hotfix 0.9.111.74367

[h3] Yep, as per usual with a patch comes a hotfix. Check it out! [/h3]



  • Fixed the issue where wrong bunker key cards would spawn in.
  • Fixed the issue where items would not spawn in some buildings interior.
  • Fixed the issue where buying charms was available for players without DLC enabled.


  • Added a server setting that allows admins modify name change price.
  • Added name change logging in economy log file.