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SCUM - Development update #54

[h3]Hello hello everyone! Happy Monday. Yep it is time for another dev update. Some exciting stuff here so check it out! [/h3]



  • Code review.
  • Implementing flamethrower functionality.
  • Working on inventory rework.
  • Working on crafting rework.
  • Bugfixing.
  • Resolving issues with the entity system.
  • Working on vehicle damage system.
  • Implementing the first version of abandoned bunkers.
  • Working on Brenner NPC mechanics.
  • Working on first version of BB turrets.
  • Implementing night vision scope functionality.
  • Refactoring game resource containers.
  • Implementing new battery system.
  • Implementing burn injuries.


  • Setting up the abandoned bunkers layout.
  • Tweaking loot spawners.
  • Working on abandoned bunker rooms.
  • Optimizations.
  • Working on abandoned city atlas.


  • Working on new male model faces.
  • Bugfixing.
  • Working on new trailer.
  • Implementing M249 animations.
  • Working on new concept art.
  • Working on new crafting UI.
  • Working on battery charger item model.
  • Working on BB turret model.
  • Adjusting clothing to new male models.
  • Working on night vision scope item model.


  • Resolving issues with audio.
  • Working on Razor NPC audio design.
  • Working on flamethrower audio.


  • Hunting and banning cheaters.
  • Ban appeals.
  • Steam general discussion and bug reports.
  • Performance benchmarking and optimization testing.
  • Testing of upcoming features.
  • Various bug reports.


  • Working on new features game design documents.
  • Adding descriptions to new items.
  • Adjusting spawners according to feedback.
  • Adjusting server settings parameters according to feedback.


SCUM - Hotfix 0.8.512.68791

[h3] Hey hey all, we are releasing a small hotfix as promised to resolve some of the issues. [/h3]



  • Fixed the issue where all players could see admin channel chat in game.
  • Fixed the issue regarding drag and drop when drooping items from containers.
  • Fixed the issue where you could not repeat 2 events in a row.
  • Fixed the bug where you could not shoot from vehicles.
  • Fixed the issue where listplayers command would cause a crash when in drone mode.
  • Fixed the issue where sentries would sometimes destroy each other.
  • Fixed the issue where puppets would always spawn awake in interior.


SCUM - Patch 0.8.510.68662

[h3] Hello hello all, heard you wanted an update? Well an update you shall have. A bit of fixes and a lot of QoL additions. [/h3]



  • Fixed the bug where destroying cooking utilities with items on them would make the items float.
  • Fixed the bug where wrong impact audio would play when kunai is used.
  • Fixed the issue where in some recipes meat would show twice as a possible ingredient when it should not.
  • Fixed the bug where you could not use other containers such as gasoline canisters filled with water for cooking.
  • Fixed some issues regarding item icons.
  • Fixed the issue where you could not maintain fire rings.
  • Fixed the issue where vehicles would sometimes become non interactable after parts were removed from them.
  • Fixed the issue where some items were not tradeable when they should've been.
  • Fixed the issue where some items would clip through fingers.
  • Fixed the issue where you can use portable stoves to cook underwater.
  • Fixed the issue where some world wells would not function properly.
  • Potential fix for the "server temporarily unavailable" issue.
  • Fixed the issue where event tab could be opened even though events are disabled in server settings.
  • Fixed the issue where players could not treat wounds in Single player.
  • Fixed the issue where the event panel displayed incorrect events.
  • Fixed the bug where you could not disinfect rags with vodka.
  • Fixed the bug where players would still have items in hands when interacting with car doors instead of stowing them away or dropping them.
  • Fixed the issue where fireplaces would become unusable if players moved away from them.
  • Fixed the issue where generators would not turn off when placed in chests.
  • Fixed the issue where characters would loose skill levels/experience.
  • Fixed the issue where items would sometimes show destroyed indicator when they shouldn't.
  • Fixed the issue where weapons with 0% durability would disappear when placed in vehicles.
  • Fixed the bug where ATR tooltips would not show.


  • Rebalanced hand abrasions gain.
  • Adjusted suicide puppet beeps audio volume.
  • Adjusted sentry walking speed.
  • You can no longer sell vehicles when other players occupy them.
  • Added wristwatch alarm functionality.
  • Characters will no longer stagger forwards when hit with melee weapon only backwards.
  • Implemented chat spam protection.
  • Your character now rests when in vehicle and idle.
  • Auto-add item to inventory now properly rotates the item to find suitable position for it.
  • Sentry bullets now have tracers.
  • Reduced the amount of fuel and battery charge vehicles can spawn with.
  • You can now wash your eyes from tear gas effect. Works with all water sources. Does not work with water containers such as bottles.
  • Increased the time standing torches and candles can burn with maximum fuel.
  • Adjusted some bags and clothing items inventory capacity.
  • Added fish skewer recipe.
  • Your focus mode compass now spins around if you have disorientation body effect.
  • Eating raw coca powder will now give you food repulsion.
  • Fueling fire with multiple use items will now correctly use as much of the item as possible.
  • Added the ability to use WASD keys to unlock dial logs.


  • Admins can now destroy fortifications through interact menu.
  • #ListSquadMembers command now shows if members are online or not.
  • Increased maximum character limit for "Welcome Message" and "Message of the Day" server setting to 128 characters.
  • Set maximum values for all MinPurchasedAmount and MaxFunctionalAmount vehicle server settings to 128.
  • Removed WaterPeriodicInitialAmountMultiplier from in-game server settings.
  • You can see player locations with the #listplayers command now.
  • #listspawnedvehicles true result now copies to clipboard as well.
  • #listplayers true result now copies to clipboard as well.
  • You can now choose if you want to enable suicide to log in kill logs. Off by default.
  • Returned the fame gain multiplier server setting.

SCUM - Development update #53

[h3] Hello hello everyone, long time no see. But worry not as we are back with our regular dev updates. Check out what the team has been up to. [/h3]



  • Working on the wrist watch alarm feature.
  • Bugfixing.
  • Working on inventory rework.
  • Working on crafting rework.
  • Resolving issues with the master server.
  • Working on new NPC type AI.
  • Implementing new scope capability.
  • Working on wash eyes mechanic.
  • Adjusting server settings.
  • Working on the chat refactor.
  • Working on rest in vehicles functionality.


  • Bugfixing.
  • Adjusting loot spawners.
  • Working on abandoned bunkers.


  • Working on new trailer.
  • Working on new male models.
  • Working on m249 animations.
  • Working on crafting UI redesign.
  • Working on new cooking items.
  • Adjusting vehicles for modular system.
  • Adjusting clothing for the new male models.
  • Bugfixing.


  • Bugfixing.


  • Hunting and banning cheaters.
  • Ban appeals.
  • Steam general discussion and bug reports.
  • Performance benchmarking and optimization testing.
  • Testing of upcoming features.
  • Various bug reports.


  • Working on new game design documents.
  • Working on new tutorials.
  • Adjusting server settings.
  • Adjusting item spawn parameters.


SCUM - Hotfix 0.8.502.68266

[h3]Another one! This one has a lot of bug fixes and really important (and heavily requested) QoL changes. Check it out![/h3]



  • Fixed the bug where it was possible to start cooking on stoves without energy
  • Fixed the bug where some servers were randomly not joinable
  • Fixed the bug where some cooking utensils and heat sources would disappear after some time
  • Fixed the bug where generators had no weight
  • Fixed the bug where the server settings menu would break due to too long inputs
  • Fixed the bug where cooking utilities could be stored in the chest and still cooked
  • Fixed the bug where sector and shelter respawn prices couldn't be set to 0
  • Fixed the bug where electric devices could not be turned on if there were multiple generators present and sharing the load
  • Fixed the bug where the Portable Gas stove in some cases wasn't working
  • Fixed the bug where the cooking timer was behaving erratically
  • Fixed the bug where an opponent squad would be highlighted in the squad tab instead of your own
  • Fixed the bug where the server settings menu would be inaccessible if you disconnected while in it
  • Fixed the bug where multiple building recipes could be selected at the same time
  • Fixed the bug where the Server Settings password pop-up wasn't centered
  • Fixed the bug where you could fuel fires with herbicides, fungicides, and pesticides
  • Fixed the bug where cooking would continue even after the resource source was destroyed
  • Fixed the bug where max stamina wouldn't recover when logging out in a bed/bedroll
  • Fixed the bug where puppet eyes weren't properly spawning
  • Fixed the bug where standing on a moving car would increase your CON attribute
  • Fixed the bug where you couldn't eat snowballs anymore
  • Fixed the bug where the cannabis seed bags had the wrong icon at traders
  • Fixed the bug where Pilot Jackets didn't give any warmth
  • Fixed the bug where burned food immediately looked rotten
  • Fixed the bug where poop would float in the air
  • Fixed the bug where there was wrong audio when consuming hot chocolate
  • Fixed the bug where component icons were stretched in the Stone Axe crafting menu
  • Fixed the bug where cooking utilities could not be moved after the heat source was destroyed
  • Fixed the bug where the game crashed when going to the main menu with a notification message visible on the screen
  • Fixed the bug where obsolete sausage items could be found in the trader list
  • Fixed the bug where Geiger SFX wasn't turned on after relogging in SP if the Geiger was turned on before relogging
  • Fixed the bug where cooking visuals weren't visible when cooking was finished but the player relogged
  • Fixed the bug where blood dripping effects would be applied to the wrong body parts during bleeding injuries
  • Fixed the bug where VSS Vintorez icon would appear with a gray square around it
  • Fixed the bug where a weapon would sometimes disappear if picked up from a chest or vehicle inventory
  • Fixed the bug where gas stove flame particles didn't show in singleplayer
  • Fixed BCU lock not being removable
  • Fixed BCU lock disappearing from wardrobes on server restart and not being able to lockpick when inactive BCU lock is set
  • Fixed multiple server crashes regarding sentries and vehicles
  • Fixed multiple other crashes


  • Generators will now consume a lot less fuel and will work for much longer on one fuel tank
  • Nerfed both hand and foot abrasions gain rate
  • When a tear gas grenade pin is pulled while in hand, the gas will now start emitting from the proper location
  • Tweaked loot settings for numerous items
  • Any meat can now be used for mixed and meat skewers
  • Nerfed the fame gained for escaping a shark's bite
  • Hazmat lockers are now locked with simpler locks
  • Depleted Uranium containers can now be force-unlocked
  • Added a Single Antibiotic Pill to the trader shop
  • Reduced weight of Cocoa Powder item to 200g
  • Wounds and Rags can now be disinfected with all strong alcoholic drinks
  • School Backpacks can now be cut and repaired
  • It is now possible to specify negative coordinates for custom map center location
  • Krueger and RPG weapons parts are added to the Armory trader
  • Closing the cooking panel no longer resets chosen recipes unless the player moves far away from the heat source item
  • Moving cooking utilities on heat source items no longers resets chosen recipes
  • Improved descriptions of some of the server settings
  • Cooking bar color is now consistent in all cooking time dispositions
  • Reinforced Door owners can now destroy the door with a sledgehammer
  • Removed suicides from kill logs
  • Sausages do not require bread as an ingredient anymore
  • Reduced bread cooking time to 10 min
  • Cheeseburgers and burgers now require only 1 use of bread
  • Improvised sewing kit can now be crafted by using a fishline
  • Portable refrigerator will now decay in 14 days if not repaired
  • Improved new sentry death animation
  • Sentry damage particles intensity will increase as the sentry is getting lower in health
  • Visually improved the in-game server password prompt
  • Animal corpses should now be more visible in regard to different angles and distances