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SCUM - Development update #21 & SCUM International wave #2

[h3]Greetings prisoners, we are back with another Development update and some news on the International program! Check it out! [/h3]



We are looking for some more reinforcements for the International program! More volunteers are needed for some supported languages and we are adding 3 more languages!

We are looking for more people for these languages:
  • Chinese - simplified
  • Chinese - traditional
  • Korean
  • Portuguese


And looking for volunteers for these 3 new languages, helping us to bring the SCUM experience to these regions!
  • Italian
  • Arabic
  • Czech


If you are interested and/or want more info on SCUM International program please contact us at:


The applications are open till 16th of August 2022.



  • Implementing and bug fixing 4.27 of Unreal engine.
  • Merging the modular vehicles system.
  • Implemented new support for weapon check ammo feature.
  • Refactored reload sequences for reloading in modular vehicles.
  • Working on the farming system.
  • Fixing the 4.27 issues.
  • Optimizing the PhysX system.
  • Bugfixing.
  • Working on the ATM UI system.
  • Reworked the Quick access system.
  • Working of new prototype of the prisoner appearance system.
  • Working on mushrooms toxicity system.


  • Placing down banker NPC and ATM machines on the island.
  • Optimizing distant drawcalls for buildings.
  • Placing down assets in new building types.
  • Finishing up the new Stadium.
  • Creating near and distant LODs for the Stadium.
  • Further work on the Nuclear powerplant POI.
  • Creating control room materials.
  • Creating Modular base building assets.
  • Bugfixing.


  • Implementing the new female character models.
  • Polishing the new female character animations.
  • Creating assets for modular vehicles.
  • Working on the new concept art.
  • Touching up on ATM visual UI.
  • Working on a AWM and AWP suppressors.
  • Visually reworking the ammo boxes.
  • Finalizing the new female clothing.
  • Bugfixing.


  • Catching and banning cheaters.
  • Reporting feedback from the community.
  • Reporting the bugs.


  • Finishing up the Fame rework document.
  • Separating damage types.

SCUM- Development update #20 & PSA

[h3]And we are back with the regular Monday program. Check out what the team has been up to last week.

Also a PSA: [/h3]

There is a bug where you can equip the hunter suppressor on the AWM and AWP sniper rifles, and the AK15 suppressor on the VHS rifles. This will be fixed in the next update, so please remove those from your weapons or they will be lost in the next update.



  • Working on a vehicle falling trough fix.
  • Resolving issues with the master server.
  • Implementing the Grenade launcher features.
  • Setting up the new weapons.
  • Further work on modular vehicles.
  • Preparations for new UI elements.
  • Transferred the devkit to 4.27 version of Unreal Engine.
  • Researching implementation of FSR.
  • Testing and optimizing the new physics system.
  • Working on prisoner appearance rework.
  • Fixing the admin drone issues.
  • Resolving logout issues.
  • Finishing up mushroom intoxication system.
  • Bugfixing.


  • Testing new outpost optimizations.
  • Setting up occluders in Samobor city.
  • Placing down ATM machines.
  • Creation of ruined concrete elements.
  • Working on the nuclear powerplant POI.
  • Adjusting the new Hospital POI.
  • Created 3 types of wagon containers.
  • Finished up the new stadium.
  • Level bugfixing.


  • Finished the weapons animations for the Weapons update.
  • Working on new female character assets.
  • Designing new 2D assets.
  • Finished base modular quad model.
  • Finished the military quad model variant.
  • Working on the civilian quad model variant.
  • Setting up the AWM and AWP rifles.
  • Working on the new 1911 rail.
  • Started working on a new rifle.
  • Working on new weapon attachments.
  • Bugfixing.
  • Working on new clothing items.


  • Catching and banning cheaters.
  • Reporting feedback from the community.
  • Reporting the bugs.
  • Preparations for the Weapons update event.
  • Testing the new weapons.


  • Setting prices to new items.
  • Setting up new crafted item recipe.
  • Working on the trader rebalance document.

SCUM - Hotfix 0.7.13.50005

[h3]Can't stop, won't stop we have another hotfix for you all. [/h3]



  • Fixed the bug where firing the new bolt actions would switch view to iron sights between shots even though scope is equipped.
  • Fixed the bug where the VHS-2 magazine was not set correctly in it's place.
  • Fixed multiple weapon animations.
  • Fixed the issues with traders and new weapons and ammo.
  • Fixed zoom / black border issue with scopes on VHS rifle.
  • Fixed the issues with loading ammo into Carbon Hunter.


  • Slightly lowered the check ammo animation for the HS-9 .
  • Increased the AWM and AWP zeroing distance capability to 1000m.
  • VHS-2 front sight cover now folds when aiming with iron sights.
  • Added proper description for 308 and 338 ammo.
  • The 40x46mm grenades now have proper weight.
  • Both VHS-2 versions are now available in events.
  • Adjusted the recoil of new bolt action rifles.

SCUM - Hotfix 0.7.12.49887

[h3]Well you can't say we don't work fast. Here is the hotfix! [/h3]



  • Another potential fix for vehicles.
  • Fixed a bug where VHS sound would hang with improvised silencer.
  • Fixed the issues with the admin drone.
  • Removed the test ACOG from the spawn pool.
  • Fixed the bug where prisoners would sometimes fall through terrain when fainting.
  • Fixed various weapons misplacements bugs.








SCUM - Weapons update 0.7.11.49821

[h3]Hello everyone guess what? Another Monday another update! We are on a roll here! This one is a big one for all of you fellow gun nuts but also fixes some of the major issues we were having, so check it out! [/h3]

https://www.youtube.com/watch?v=e79P0jeDvqY



So let' start with the theme of this patch guns, guns, guns! We are adding a lot of new weapons. Some regular, some very special to us and some that will blow your mind, literally.

HS produkt


Let's start of with something we are proud we can represent. We are introducing the Croatian made, high quality arsenal to the island! From their world famous handguns to the advanced and reliable VHS platform. As their moto says: Expect the best.

[h2]VHS-2[/h2]

The now standard rifle of the Croatian armed forces. VHS-2 is a bullpup 5.56 NATO assault rifle. Due to the bullpup modular platform it has all of the benefits of longer barrel but in shorter package as the firing mechanism is set behind the trigger. Available in 2 versions: with the standard rail carrying handle and the integrated 1.5X optical red dot sight. Both look amazing and preform at peak efficiency. Versatile, modular, accurate and maneuverable this bad boy will surely be a favorite once you get your hands on one.



And yes on the integrated red dot version you can switch between sights.



[h2]VHS-BG [/h2]

The Croatian boomstick! The fun tube! The yeet launcher! The "To whom it may concern" delivery system!



The VHS-BG is double action single-shot 40×46 mm grenade launcher. It has a mechanical sight system to help you aim your grenade at multiple ranges and comes in a compact size!



[h2]HS9 & SF19 [/h2]

Here we are with the greatest hits! The HS and the SF line handguns!



The SF line is perfect adaptable service pistol for every tactical situation you can encounter. Chambered in 9mm and with a magazine capacity of 19 rounds it is one of the highest capacity while keeping excellent performance and reliability.

The HS9 line is the perfect compact solution for your everyday carry. But it's small size is only a testament to "big things come in small packages". Also chambered in 9mm it has a capacity of 13 rounds in the magazine.



Now let's get to the rest of the rifles you will encounter!

[h2]AWP & AWM[/h2]



We have 2 new sniper rifles for you. The .308 (yes new caliber is here) AWP and the .338 (another one) AWM rifles. High power and reliable, packed with a rail system for easy scope mounts these rifles will surely be a favorite choice for all of you bush wookies.

[h2]Hunter reforged & Hunter carbon. [/h2]



Presenting the refreshed old and the brand new! The old Hunter 22 has been revamped! it now has a 12 round magazine giving you the needed extra shots. And introducing the new Carbon hunter: the more powerful brother of the regular hunter, this one is chambered in the good ol fashioned 30-06.

[h2]Improvised grenade launcher.[/h2]



I don't think I need to tell you anything about this one. Just be careful where you point it.


  • Potential fix for vehicles falling through terrain.
  • Fixed some icons issues.
  • Fixed the bug where grenades would sometimes cause crashes.


  • Buffed all munitions damage.
  • Included new pass on translations.