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Patch Notes | Patch 8.4

[previewyoutube][/previewyoutube][h3]New Features[/h3]
  • [p]New Great One: The Wild Boar Great One comes with 9 fur variations and many variations of tusks, built with our TruRACs system.[/p]
[p][/p]
  • [p]New Multimounts: Buck and Brock, Claw and Order, Mischief Syndicate, and Boar Boys.[/p]
  • [p]Trophy Customization: Plaques and stands can now be customized. We’ve added 16 new plaques and 40 new stands for everyone. You can also now also change their appearance. We've also added 2 new Wall Plaques for the Layton Lake Trophy Cabin.[/p]
[h3]Improvements and Adjustments[/h3]
  • [p]Trophy Lodge UI Overhaul:  To make sorting and placing your trophies easier, we've added filters for finding trophies, additional information in the Selection UI, and a preview in the UI when placing a trophy.[/p]
  • [p]Remasters: The Red Deer, Wild Boar, and Roe Deer are all getting remastered. We've also added fur variations (3 for Red, 2 for Boar, and 2 for Roe) and adjusted the likelihood of the furs appearing.[/p]
  • [p]12GA Adjustments: 12GA Birdshot and 12GA Slugs no longer require the Shotgun skill to use, which should make bird hunting more accessible for all players in the early game.[/p]
[p][/p][hr][/hr][h2]Bug Fixes[/h2][h3]Animals[/h3]
  • [p]Fixed an issue where waterfowl would spawn too close to ground in Multiplayer.[/p]
  • [p]An issue where waterfowl on Alberta could get stuck circling and never land has been resolved.[/p]
  • [p]Snow Geese and Wild Boars should no longer switch their Mating calls with their Warning calls.[/p]
  • [p]On lower graphics settings, Red Foxes and Male Western Capercaillies should no longer turn invisible at longer ranges.[/p]
  • [p]Fixed an issue with initial Need Zone selection for Lions, Gemsbok, and Bengal Tigers.[/p]
  • [p]Some issues with a number of species where the blood marker for a vital hit wasn’t showing correctly have been fixed.[/p]
  • [p]Scores for Stubble Quail and Snow Geese have been adjusted to more accurately reflect their weight ranges.[/p]
  • [p]Fixed an issue with the Northern Pintail, Wood Duck, and Snow Goose that would cause them to flee longer than intended.[/p]
  • [p]Clipping issues on some of the Pheasant’s trophy poses have been fixed.[/p]
  • [p]Fixed some issues with Vertebrae on Blacktail Deer.[/p]
  • [p]Fixed an issue with the female Sika Deer’s eyes.[/p]
  • [p]Red Deer and Bison trophies can now be placed on smaller trophy platforms.[/p]
  • [p]Renamed the Willow Ptarmigan “Red” plumage to “Erythristic”.[/p]
[h3]Dog[/h3]
  • [p]Fixed an issue where a dog tracking blood could occasionally get stuck and stop following the track.[/p]
[h3]Equipment[/h3]
  • [p]Decoy tooltips for new birds on Alberta will no longer display as “Mallard” decoys.[/p]
  • [p]Fixed an issue where Northern Pintail and Snow Goose decoys would make a water splash effect when deployed on land.[/p]
  • [p]Only the host will be able to manage their own Game Feeder in Multiplayer.[/p]
  • [p]The warning icon on Game Feeder should now display correctly after they are remotely refilled.[/p]
  • [p]Fixed an issue where animals attracted to an inaccessible Game Feeder could behave inappropriately.[/p]
  • [p]Beavers will no longer instantly destroy tents placed in a particular spot on Yukon.[/p]
  • [p]We made it more difficult to accidentally dismantle the Bait Barrel.[/p]
[h3]Gameplay[/h3]
  • [p]Fixed a specific location on Alberta where Beavers could get stuck[/p]
  • [p]An issue where clues would occasionally spawn above the ground at a weird angle has been fixed.[/p]
  • [p]Fast-traveling in multiplayer should now spook animals as intended.[/p]
[h3]Missions[/h3]
  • [p]The “Second Home” Mission on New England Mountains will now progress properly even if you died during the bear encounter. [/p]
  • [p]The “Beaver Fever” Mission on Alberta can no longer be completed by repeatedly picking up the same beaver wire over and over. [/p]
  • [p]If you arrived at the “Snow Day” Mission from Alberta shortly after launch and got stuck, you will now be able to progress.[/p]
  • [p]If you quit immediately after triggering a particular dialogue on the  “Last Minute Efforts” Mission on Alberta and got stuck, you can now progress.[/p]
  • [p]Fixed an issue with the “Whodunnit?” Mission on Silver Ridge Peaks where a blood stain was floating in the air.[/p]
  • [p]The objective for the “Unwelcome Guests” Mission on Mississippi Acres can now be completed by harvesting the Raccoon.[/p]
  • [p]An issue where “A Rare Sight” Mission on Yukon Valley couldn’t be completed has been resolved.[/p]
  • [p]Fixed an issue where the “Bears for Grankin #1” mission on Medved-Taiga could not be completed.[/p]
  • [p]Derocked the broken ATV in the “No Such Thing” Mission on Medved Taiga (it was stuck in a rock).[/p]
  • [p]Derocked one of the sheds on Layton Lake (it was also stuck in a rock).[/p]
[h3]System[/h3]
  • [p]A crash that could happen rarely when players fired their weapons has been fixed.[/p]
  • [p]Fixed an issue which may have led to crashes, particularly on Playstation, during fast travel and/or when returning to the main menu.[/p]
  • [p]Optimized the Road Texture management to reduce memory usage on all reserves.[/p]
  • [p]Dying outside of a Reserve’s boundaries should no longer get you stuck on a blank screen.[/p]
[h3]UI[/h3]
  • [p]The “Missing Item” UI should now reflect the actual price of the shown item if you have the Haggle skill.[/p]
  • [p]Fixed an issue where the UI would take slightly longer to render in Multiplayer.[/p]
  • [p]Various issues with the Weapon Customization screen have been fixed to better optimize the experience.[/p]
[h3]World[/h3]
  • [p]The cars in the Emerald Coast Reserve should have street legal driving positions for Australia now.[/p]
  • [p]Fixed an issue where one of the caches was misplaced on Salzwiesen.[/p]
  • [p]An issue that prevented you from being able to fast travel to the Forgotten Pond Cabin Outpost on New England Mountains has been fixed.[/p]
[p][/p][hr][/hr][h2]Known Issues[/h2][h3]AUDIO[/h3]
  • [p]There are currently various SFX problems affecting Snow and Canada Geese.[/p]
[h3]GAMEPLAY[/h3]
  • [p]Under certain conditions, animals may suddenly appear out of thin air when exiting a Treestand.[/p]
  • [p]Pre-existing populations of Stubble Quail and Magpie Geese are scoring too high. New animals will appear with the correct new scores.[/p]
  • [p]If the Zeroing Perk is active and you press “Use Skill” while a non-weapon item is currently your active item, when you next switch to a Weapon, Zeroing will have reset to default (mid-range) and will not show the current setting in the UI until Use Skill is pressed again.[/p]
  • [p]Saltwater Crocodiles may be difficult to Spot from certain angles.[/p]
[h3]EQUIPMENT[/h3]
  • [p]Bears may be a bit over-zealous in their destruction of Box Feeders, particular when the player is resting.[/p]
  • [p].410 Slugs are only usable out to 100m.[/p]
  • [p]Players must load their weapons before entering the shooting range, even though they have unlimited ammo once in the range.[/p]
  • [p]All backpacks, regardless of size or color, have the same in-game model when seen on the player.[/p]
  • [p]There are some minor accuracy issues with the Strecker SXS when using slugs and the reflex sight at long ranges.[/p]
  • [p]Attempting to pick up the FOXPRO 360 while simultaneously activating the remote can result in you getting stuck in a non-existent menu. Bringing up the Map and Fast Travelling can get you out of this state.[/p]
[h3]DOG[/h3]
  • [p]The dog’s barks do not seem to be balanced properly based on the dog’s relative position.[/p]
[h3]MISSIONS[/h3]
  • [p]In a certain mission on Scotland, you are asked to spot a certain creature. Please refrain from attempting to spot it before you are told to do so, as spotting it in advance will block progression in the mission.[/p]
    • [p]Temporary fix: Restart your game and pick up the final track before spotting again.[/p]
  • [p]Players may notice a new, completed Side Mission called “Test” when playing on the Sundarpatan Reserve. This is only a test.[/p]
  • [p]If you're playing in French, approaching Piper’s Pit while on the Pipe Down mission will crash the game. [/p]
    • [p]Temporary fix: Switch to English while progressing through this mission.[/p]
[h3]MULTIPLAYER[/h3]
  • [p]Players may notice that animals visiting Game Feeders may not be displayed consistently between host and client players.[/p]
[h3]TROPHIES[/h3]
  • [p]The “Huddle Roe” multi-trophy does not properly display all of the deer.[/p]
  • [p]Merriam Turkey “Dark Brown” and “Light Brown” plumages are incorrectly labelled as “very rare” in the Trophy Manager[/p]
[h3]UI[/h3]
  • [p]Species filters for trophies do not work correctly in non-English languages. All trophies will instead be placed under “Other Animals”. Filters for other properties (e.g. location, medal, etc.) will still work correctly.[/p]
[h3]WORLD[/h3]
  • [p]There’s a spot on Medved on the ice south of Zverolova Hill where you can fall out of the world.[/p]
[h3]GRAPHICS[/h3]
  • [p]You may notice a transparent, repeating column ascending into the heavens while placing a Ground Blind.[/p]
[p][/p][hr][/hr][h2]New DLC[/h2]
Scotland Hunting Reserve
[p]With  Patch 8.4 comes the new Scotland Hunting Reserve DLC, a new reserve set in Scotland. It comes with 19 new missions and features 17 species to hunt, with 5 brand new:[/p]
  • [p](new!) American Mink[/p]
  • [p](new!) Eurasian Pine Marten[/p]
  • [p](new!) European Badger[/p]
  • [p](new!) Eurasian Woodcock[/p]
  • [p](new!) Red Grouse[/p]
  • [p]Wild Boar[/p]
  • [p]Roe Deer[/p]
  • [p]Red Deer[/p]
  • [p]Sika Deer[/p]
  • [p]Fallow Deer[/p]
  • [p]Feral Goat[/p]
  • [p]Western Capercaillie[/p]
  • [p]Black Grouse[/p]
  • [p]Pheasant[/p]
  • [p]Eurasian Wigeon[/p]
  • [p]Mountain Hare[/p]
  • [p]Red Fox[/p]
[p]It also comes with a new shotgun, the Benelhag 12G, semi-auto. [/p][p][/p][previewyoutube][/previewyoutube][p][/p][p][dynamiclink][/dynamiclink][/p][hr][/hr]
Premium Trophy Mount Pack
[p]Want even more trophy customization than Patch 8.4 has to offer? Get extra trophy plaques, platforms, and special mounts through the new Premium Trophy Mount Pack DLC.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][p]Having issues? Reach out to our Support Team. The Known Issues for Patch 8.4 will be available on launch tomorrow.[/p]