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theHunter: Call of the Wild™ News

PC HotFix



Hello Hunters,

Here are the notes for today's hotfix for PC.
  • Fixed crash in the Stonehollow Basin area of Yukon Valley
  • Fixed issue with deactivated Hunt Club that makes you stuck in map loading screen
  • Fixed issue with the game does not save after animal harvest
  • Fixed issue with the phone in mission “Mine of Information”, became uninteractive if player quits before picking it up
  • Fixed issue of the mission “The Cost of Control” not initializing if another mission is completed when the player is not in the Brightwater Flats
  • Fixed issue of red bushes making the player take damage
  • Fixed issue with the zeroing of the Canning rifle
  • Fixed issue of excessive weight on some animals
  • Fixed the issue that reduced hunting pressure is retained if player changes reserve while in treestand or tripod
  • Fixed issue of too many rare Caribous
  • Fixed issue with the mission “the Ghost Tree”, which couldn’t be completed if player quits (or the game crashes) before finishing an objective


Happy Hunting!

PC Patch

Hello Hunters,

We just released a small patch that contains the first improvements to the new save game system, with a focus on the crashes. We will continue our work on the system, please let us know your feedback.



You will find the full list of fixes below:

Bug Fixes & Game Improvements
  • Crash fixes related to new save game system
  • Fixed issue in new save system when trying to save a save game attached to the old system
  • Fixed issue in save system when converting old save games when photography missions objectives were active
  • Fixed issue of hidden requirements in Main Mission “The Cost of Control”
  • Fixed issue with horns of the Plain Bison being offset, especially in Trophy Lodge
  • Fixed issue with clients not being able to see need zones of a host in multiplayer
  • Fixed issue with missing fur variation on Gray Wolf
  • Fixed issue with caller for Wolves sometimes not working
  • Fixed issue with progress toward some achievements not incrementing correctly
  • Fixed issue with Wolves sometimes not doing mating calls

  • Various localization corrections

We continue to read your feedback, look at your screenshots from Yukon Valley and keep working on fixing issues and improving the game.

New Reserve Out Now! - Yukon Valley

Yukon Valley is Now Live!


We are pleased to announce that our 6th reserve 'Yukon Valley' is now live!

For purchase information and more details about Yukon Valley, including the animals you will find. Head to the Steam store page!

https://store.steampowered.com/app/1093700/theHunter_Call_of_the_Wild__Yukon_Valley

As well as Yukon Valley, there have been a good amount of Bug Fixes & Game Improvements, more below!

New Features
  • New Reserve - Yukon Valley
    Referred to by some as “The Last Frontier” and “The Land of the Midnight Sun”, it’s hard to deny that Alaska is a place of untamed natural beauty. Under the watchful gaze and devoted care of warden Jim Murray, Yukon Valley has become a haven for knowledgeable hunters and ecologists, looking to maintain the delicate balance of the ecosystem. With its breathtaking environments that stretch from the rolling hills of blood-coloured moss, to the snow-covered mountains framing the reserve; Yukon Valley is spectacular to behold.
  • Species: Caribou, Grizzly Bear, Moose, Red Fox, Harlequin Duck, Plains Bison, Gray Wolf
  • New behaviour: Wolves will travel in packs, howl and confront hunters
  • New confrontation behaviours: Face off packs of wolves and fend for survival
  • New missions: 10 main missions & 42 side missions
  • New reserve warden: Jim Murray
  • New weapon: .300 CANNING MAGNUM
  • New ammunition: .300 Magnum Soft Point & .300 Magnum Polymer-Tip
  • New lures: Harlequin Duck decoys
  • 10 new achievements
  • New loading screens
  • Updated reserve selection screen
  • TruRACS: Introduced to Caribou and Reindeer


Bug Fixes & Game Improvements
  • New Save System
  • Japanese localization now available
  • Added a button to delete a trophy lodge
  • Player is no longer pushed by vegetation on any reserve
  • Deleting Hunt Club user no longer crashes the game
  • Fixed an issue where invisible items would take up space in the backpack (for example after DLC is removed)
  • Fixed an issue in Parque Fernando that blocked players from progressing when shooting the box on the parachute
  • Fixed aggressive behaviour of all bears
  • Audio is now more consistent when navigating equipment cache
  • Focus will remain on the 'Saved Harvest' screen after taxidermizing a saved harvest, instead of moving to the 'Trophies' screen
  • Fixed an issue that would over-encumber the player when using a gamepad
  • Fixed an issue that made it impossible to click “Apply” in display settings
  • Fixed an issue that made it impossible to go to trophy lodge #5 and above when using a controller
  • Fixed an issue where track/clue color settings were not saved for Parque Fernando
  • A number of animation and visual improvements on Lion, Siberian Musk Deer, Bison and Moose
  • Various crash fixes
  • Headers in the Trophy Manager list are now correctly localized


The Treestand and Tripod Pack is now live!



Hello Hunters,

We are pleased to announce that the Treestand and Tripod Equipment Pack is now live!

The Treestand and Tripod Pack is an optional paid DLC ($3.99/€3.99 or local equivalent) that allows you to take on an entirely new perspective on hunting from the raised position of dedicated stands.

https://store.steampowered.com/app/1076850/theHunter_Call_of_the_Wild_Treestand_&_Tripod_Pack/

For full details please read our patch notes below:

New Features


New Equipment: Treestand
The staple of a patient hunter, the Deployable Treestand allows you to bide your time until the perfect opportunity to catch the animal unaware. Check your environment for a fitting tree for your ambush, place your stand at an appropriate height and climb up to your new perch. You can also easily adjust and replace it if you are unhappy with your initial placement. Once you’re ready, sit back, relax and watch as you await the opportunity to take that perfect shot. Additionally, it reduces your impact on your surroundings, reducing hunting pressure significantly. There are three different variations available, upon purchase of the “Treestand & Tripod Pack” DLC you will find one of each in your-in-game storage.
Additional stands can be purchased with in-game currency up to a total of 32 Treestands per reserve.

New Equipment: Tripod Stand
With a 360° rotation capability, the deployable Tripod Stand allows you a better vantage point even when there are no trees around. The Tripod Stand is an excellent way to gain an overview of your surroundings and allows you to spot animals from a much greater distance. On top of that, they will keep you concealed, are lightweight and easy to deploy and lowers your hunting pressure on your environment. As with Treestands there are three different variations available, one each of which you will find in your in-game storage after purchasing the DLC, likewise you may have up to 32 total Tripod Stands per reserve.

When owning the DLC, visit the closest storage where you can find one Treestand and one Tripod Stand of each variation. Drag them into your backpack and equip them in your inventory. Just like with previous deployables, equip the Treestand or Tripod and you will see a “ghost” model in white if your placement is valid or in red if not. For Treestands, having it equipped will highlight valid trees in your vicinity, aim at a highlighted tree for higher or lower placement and walk around the tree to change the direction it faces.

New Feature: Reduced Hunting Pressure When in Hunting Structures
All hunting structures now create drastically less hunting pressure to better support stationary hunting.


New Feature: TruRACS
Introduced to Roosevelt Elk

Bug Fixes


  • Fixed issue where pre-TruRACS Whitetail and Blacktail racks were no longer visible in trophy lodges
  • Changed Fleischer #10 mission so that it no longer requires to harvest specifically a red deer
  • Fixed issue with King of Rifles side mission where the mission could not be completed by downing a lion or a gemsbok and corrected the objective
  • Fixed issue with multiplayer challenges not updating correctly when they are finished
  • Added confirmation dialogue when overwriting a saved harvest in the Trophy Manager
  • Fixed issue with 45/410 iron sight that made it hard to see between the rear sights
  • Fixed issue with missing water in Parque Fernando
  • Fellow multiplayer hunters no longer hold their Huntermates sideways
  • Added Codex pages for tents and ground blinds
  • Fixed issue where switching reserve or exiting and re-entering reserve from a hunting structure granted visibility and noise bonuses
  • Fixed issue where the cylinder on the revolvers would not rotate correctly
  • Fixed issue where ATV icon was missing in server list if vehicles were allowed on PS4
  • Stability fixes to Layton Lake District



Open Multiplayer Stream - 28th May



Get ready to go at 16:00 CEST sharp tomorrow and you can be in with a chance to join TreeKiwi in our open multiplayer game live on stream! Tune in 16:00 CEST, May 28th at twitch.tv/expansiveworlds