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Black Forest News

Black Forest is part of the Steam Spring Sale!

Hi everyone!
If you were thinking about getting the game, now is a great time to do so as we are part of the Steam Spring Sale! From March 14th until the 21st, the game will be on sale for 50% off! Make sure to check out Freedom Games' Steam Spring Sale page to pick up some great games to play.

Get Black Forest here.

February Patch - Balance and Bugfixes

  • Balance update: All gather tasks on easy and medium difficulty as well as most story levels are now more efficient, which means you get more resources from the forest
  • Fixed a number of smaller issues that you probably didn't even notice.
  • Fixed some remaining issues with achievements
  • Fixed some translation errors
  • Slightly streamlined the tutorial dialogs.
  • Reworked backend handling (leaderboards, achievements) to clean up the code.

January Bugfix Update

  • Fixed: Steam integration should work properly again.
  • Fixed: Onion field uses correct icon for harvest
  • Fixed: Some monster flag positions on Refugee Camp
  • Improved visibility of the "harvest in progress" indicator
  • Reduced log amount
  • Updated Unity engine and a few assets

Major Holiday Update

For the holidays, here is a fairly big update with interesting new features for you:

  • New feature: Map editor - currently only 3 maps for trying it out and pretty incomplete. You can make a village with all the buildings in the game, you can NOT at this time make a playable map (with monsters, etc.) - as I said, incomplete, testing, please post feedback to the forum to let me know if it's worth developing further.
  • Fixed the village log notice when a building is finished (it was using the wrong text field, now the text says "construction of a cow pen finished" instead of "construction of a Cows finished" and similar)
  • Fixed: Onion field now available in the tutorial
  • Fixed: Trapper description no longer misleadingly mentions the watchtower
  • Fixed: Rephrased "safe slaughter" to "sustainable slaughter"
  • Fixed: The tutorial "hurry up with the food" dialog should no longer appear if you've already completed that quest
  • Fixed: Requirements display of locked levels is now correctly aligned
  • Fixed: Buildings built in sandbox mode no longer count towards achievements
  • Fixed: Graveyard orientation in Refugee Camp map
  • Visual improvement: Buildings now clear grass and bushes around their location when placed
  • Watchtowers now show their spotting distance when you build them
  • Watchtowers have slightly reduced spotting distances now that it's easy to place them correctly
  • Increased visibility of the bear fireflies
  • Game will no longer advise you to build a steward if the steward building is disabled (as in the first part of the tutorial)
  • Added autopaths to Friedmarkt, Karenfang and Hellhafen
  • Added more text variety and proper translation to monster wound and kill events
  • Added (german) translations to the building descriptions
  • Fixed art style of level selector images
  • Increased grass rendering distance on Refugee Camp map

Black Forest is part of the Steam Winter Sale!

Hi everyone! If you were thinking about getting the game, now is a great time to do so as we are part of the Steam Winter Sale through our publisher Freedom Games!

From December 21st until January 4th, the game will be on sale for 50% off!

Make sure to check out Freedom Games' Winter Sale 2023 page to pick up some great games to play over the holiday season. Whether you like to play alone or with friends, there are some great deals you won't want to miss out on!


https://store.steampowered.com/app/523070/Black_Forest/