1. HYPERCHARGE: Unboxed
  2. News
  3. Early Access Update 1

Early Access Update 1

Dear HC:U Fans,

Thank you so much to everyone who has thus far given us feedback and great ideas. We are listening and hard at work. In the near future I’ll be able to give a better idea of what our plans are regarding where we are going with the changes to Unboxed’s gameplay. This is of course in relation to overall player feedback.

Remember to keep posting on the Forums, we’re developing the game together!
  • Here are the latest patch notes:


  • Fixed the UI DPI scaling being set at 1.5 by default.
  • Added auto-enemy clean up system, to delete enemies which are stuck for a set period of time.
  • Added additional checks to prevent enemies being stuck out of bounds.
  • Fixed Razor Wire gibs not falling over when destroyed.
  • Fixed multiple F-18 Jets spawning.
  • Fixed newly constructed turrets missing their overlay while in Information mode.
  • Lowered Slobkin's expplosive damage to the core and players.
  • Cleaned up the end of round and scoreboard UI elements.
  • Removed duplicate player health bars.
  • Disabled torso customisation in the menu until new torso's are added.


That’s it for today. Have a fantastic weekend and enjoy the summer sale!

Your Community Manager Joe and the rest of The Digital Cybercherries team. Facebook Twitter