One-Year Anniversary Update!
[previewyoutube][/previewyoutube]
Welcome, Small Soldiers!
Live Stream (We're handing out keys every hour when live!)
https://steamcommunity.com/broadcast/watch/76561197989243780
Wow. What a year it has been! Honestly, it’s been tough. And not just for us, but for everyone. I truly hope you’re all coping well. It’s likely there are a lot of new eyeballs on this announcement, so I'd like to start by posting a previous message about Mental Health. It’s something that’s very important to us. You can read more about that here.
Right. So, there’s a second ‘wow’. IGN Full Exclusive! Can you believe it? We can’t…. This next bit gets a bit wordy, so bear with me. From a failed Early Access Launch in 2017, to rebuilding the game from scratch with the community which we dubbed ‘Early Access 2.0 in 2018, to then leaving Early Access in 2020 and becoming a Top Seller on Steam. And now look where we are. The front page of Steam with an IGN Full Exclusive. For those of you who do not know, we’re a team of five indie devs. Anything is possible with hard work and determination. We have huge plans for the future of Hypercharge, including a Survival mode coming later this year.
Please note: If you encounter any bugs when playing, please let us know on our Steam Forums or Discord. We will do our very best to iron them out, ASAP.
Available now, past and current players of Hypercharge will be able to enjoy the following:
Notable changes:

As always, thank you so much for your support! - Joe
- Digital Cybercherries
Welcome, Small Soldiers!
Live Stream (We're handing out keys every hour when live!)
https://steamcommunity.com/broadcast/watch/76561197989243780
Wow. What a year it has been! Honestly, it’s been tough. And not just for us, but for everyone. I truly hope you’re all coping well. It’s likely there are a lot of new eyeballs on this announcement, so I'd like to start by posting a previous message about Mental Health. It’s something that’s very important to us. You can read more about that here.
Right. So, there’s a second ‘wow’. IGN Full Exclusive! Can you believe it? We can’t…. This next bit gets a bit wordy, so bear with me. From a failed Early Access Launch in 2017, to rebuilding the game from scratch with the community which we dubbed ‘Early Access 2.0 in 2018, to then leaving Early Access in 2020 and becoming a Top Seller on Steam. And now look where we are. The front page of Steam with an IGN Full Exclusive. For those of you who do not know, we’re a team of five indie devs. Anything is possible with hard work and determination. We have huge plans for the future of Hypercharge, including a Survival mode coming later this year.
Please note: If you encounter any bugs when playing, please let us know on our Steam Forums or Discord. We will do our very best to iron them out, ASAP.
Available now, past and current players of Hypercharge will be able to enjoy the following:
Notable changes:
- Player Bots to Cooperative Waves mode and Deathmatch
- Third-Person Camera Modes
- New PvP Game Mode
- Two New Maps (Shed of the Dead and The Missing Isile)
- New Weapon (Plasma Cannon)
- New Play Menu UI
- New Unlockable Action Figures
- Vastly improved player movement and animations
- New DLC Pack (Two Action Figure Sets)
- And so much more!
- Added unlockable Nebulon character from Shed map.
- Added new Stat-Based unlocks for new Nebulon character skins.
- Added new secret Bobble heads in various maps for Nebulon heads.
- Adjusted player movement responsiveness slightly to try reduce motion sickness for some players. Adjusted Air Control to match and feel a bit less sluggish.
- Disabled some expensive animation blending and tracing if they're not onscreen.
- Fixes for navigation meshes for Bots and AI in lots of maps.
- Optimised dust particles on a few maps to improve performance.
- Fixed bots using Prize Machine too much in some levels.
- Fixed flashlight attachment not updating if socket has changed.
- Fixed some animations events triggering after enemies and players had died.
- Added interpolated movement to Tanks, Big Tanks and UFOs to fix networking snappiness in dedicated servers.
- Localization fixes and updates.







As always, thank you so much for your support! - Joe
- Digital Cybercherries