Hotfix #3 - Some Official Servers Now Have Bots + Many Fixes!
Toy Soldiers,
Major Update #3 was a huge success! We’re thrilled to hear how much enjoyment you’re having with the bots. We’ve also had a very positive reaction to the newly added Third-Person Camera Mode. Thank you for helping us iron out these bugs. Please keep your ideas and suggestions coming in, we are listening.:)
[h3]Added[/h3]
Some official servers now have bots on by default.
[h3]FIXES[/h3]
Thank you and have a wonderful festive season ahead! -Joe
- Digital Cybercherries
Major Update #3 was a huge success! We’re thrilled to hear how much enjoyment you’re having with the bots. We’ve also had a very positive reaction to the newly added Third-Person Camera Mode. Thank you for helping us iron out these bugs. Please keep your ideas and suggestions coming in, we are listening.:)
[h3]Added[/h3]
Some official servers now have bots on by default.
[h3]FIXES[/h3]
- Fixed new cheat code not working on some difficulties.
- Fixed meatbag physics crash issues when travelling to the lobby.
- Fixed some UI spelling mistakes and escaped quotes.
- Fixed lighting in Kitchen, Garden and Garage when shadow setting is on low (no more glowing actors)
- Fixed pathfinding issues on Attic, Operation Alley, Garden and Tutorial.
- Fixed jeeps getting stuck in the Garden bin.
- Improved wave balance in earlier waves to have better pacing on all maps with Bots.
- Bots navigate around cores and traps a bit better.
- Fixed floating grass in Garden map.
- Fixed flickering tree in Garden map.
- Fixed bots being forcefully added to custom lobbies.
- Removed a few local player effects that should not be emitting from Bots.
- Fixed jump-pad paths and coins on a few levels.
- Fixed it so Bots try not to build and repair at dead cores.
- Fixed some attachments and particles not showing when in Third Person properly.
- Fixed Claw attachment in Plague mode.
- Fixed Bots not being able to take batteries from the Charger.
- Fixed another crash bug related to Pickup spawning on the server.
- Fixed bots sometimes not being removed from the game when a player joins. Now they leave behind their weapons and credits.
- Fixed rare crash bug related to the UFO shield shader being invalid on some GPUs.
- Fixed invincible chopper bug finally...
- Fixed Bot scores not being transferred over rounds in Plague.
- Fixed weapon sometimes swapping to the previous dropped weapon.
- Improved bullet FX speed in Co-op to closer match PvP.
- Improved lightmaps on a few maps to increase load times.
- Fixed zombies sometimes being too far away to hit.
- Fixed zombies not hitting some actor buildables types.
- Improved footstep particle system to not create particles if the parent mesh is not visible.
- Fixed bots sticking around in a server when a player leaves.
- Fixed players using expensive camera checks when not the local player.
Thank you and have a wonderful festive season ahead! -Joe
- Digital Cybercherries