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Hotfix #9 - Fixed Server Issues & Much More!

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Attention Small Soldiers,

You now be able to join servers without being disconnected. Thank you for your patience and understanding while we worked hard to fix these bugs. We're still on the lookout for any more issues you may experience.

Please note: If you encounter any bugs when playing, please let us know on our Steam Forums or Discord. We will do our very best to iron them out.



PATCH NOTES
[h3]FIXED[/h3]
  • Fixed server init not firing some clients, causing disconnect issues.
  • Fixed the camera getting stuck in some servers where the comic had been skipped.
  • Fixed expensive volumetric clouds on Funderdome map.
  • Fixed Jetpack Objective not triggering on dedicated servers.
  • Fixed Objective trackers for a few build and kill trackers not triggering at 100% completion.
  • Fixed sniper ping sound SFX cutoff issue. Fixed Max Ammo yelling about building as often in early waves.
  • Fixed missing Major Evil voice events in the final battle.
  • Fixed incorrect secret counter on Apartment map.
  • Fixed player voice events not stopping playing after exiting the customisation menu.
  • Fixed potential glitch of spawning outside the map on the Apartment map after someone plays the Arcade Machine.
  • Fixed Arcade Machine events not triggering objectives correctly.
  • Fixed crash issue related to Frame Pacing when adjusting settings or crashing on load.
  • Fixed missing goal sound FX for the objective actors (picking up, throwing, dropping)
  • Fixed Major Evil and Max Damage missing from the customisation menu by default.
  • Fixed collectable announcements coming up twice in one game.
  • Fixed HYPERCHAEGE battery sometimes not spawning as a drop from Major Evil.
  • Fixed breakable actors like mirror and glass not shattering properly.
  • Fixed forcefully ending a wave to restart the level not returning to the lobby.
  • Fixed Mothership Teleport ability to get you stuck behind the boiler in the Garage map.
  • Fixed LAN servers not working properly. (Should allow joining via IP and server browser, dedicated server fixed too)
  • Fixed mission objectives screen showing lingering incorrect stats from previous maps.
  • Fixed webmaster blueprint counting spiderwebs.
  • Fixed objective Keys in Kitchen map not glowing.
  • Fixed other broken reported objective detection systems, fixed matching description values.
  • Fixed crash issue on Linux when connecting to a windows LAN dedicated server.
  • Fixed some major evil particle FX not firing on client machines.

Have a pleasant weekend ahead, - Joe
- Digital Cybercherries

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