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Major Update!! First release of Coop MP is out and new game mode!

Good news! ZombVR_b2_2_2_1 is out!

The first release of Coop MP is out now!
It's available for both Survivor and Sniper defense modes. The sniper in Sniper def will be decided at random when the map is launched, the other players are on the ground.

Max players in Sniper Def - 3
Max players in Survivor - 4

Oculus touch players: There are some replication issues with Oculus and the engine right now. We're still working out some custom methods to make this work across platforms. Oculus users can still play MP right now but you may not be able to see the other players hands and arm movements in real time yet. The experience will be better if you host the game but shouldn't be required if you dont care about seeing the hands and arms at the moment.

Vive players are also affected by this at the moment due to some very recent updates. In order to not delay this release any longer, I've removed the hands and arms on other players until the next update. It only affects the visual of OTHER players at the moment. You will still see your own hands and arms as per normal.

The coop mode works similar to that of COD Zombies. If a player dies, they stay down til the next round. If all players die before the next round, everyone meets back at the lobby. It may take some time for people to realize its available if they don't check the updates here. If you see no matches available, you could try posting in the discussions to set a time to meet up with others.

This is the first release of Coop in ZombVR. If you encounter any bugs, please post them in the forum so I can fix them asap! I haven't been able to test this mode very well. Being just a one person team here at DK it's been very tough to test this mode out, so your help in reporting issues is appreciated!

Link to this update's Discussion Thread: Here


List of updates from ZombVR_b2_2_2_1:

  1. Coop Mode for Sniper Def and Survivor
  2. General bug fixes, updated some Zombie anims, zombies now stumble back when shot x amount of times
  3. Zombie heights are now fixed. Before some shorter zombs would appear to be "floating", while some taller had their feet in the ground. This is fixed in SP and somewhat fixed in MP
  4. Optimized some back end code for replication
  5. Overall lighting is updated and brighter
  6. Text is a bit easier on the eyes in general
  7. Fixed bug where amount of damage dealt was being reset when player was hit by an enemy causing low damage to be done TO enemies until re-equipping weapon.
  8. Added some "kick back" on the guns when firing. Also causes shooting to be less accurate with continuous shots.
  9. Major Bug!! Fixed issues with boss overlaps causing headset to fade out. Also damage to and from boss wasn't properly happening. This is fixed now and works well. Potentially game breaking as boss couldn't be killed without hitting specific spot(bug) and boss possibly couldn't kill player
  10. Version 1 of scores and stats tracking can be found in this release. It is still a work in progress since it's not finished yet but its in and its working somewhat. We wanted it finished for this update but since some MP bugs caused huge delays, we decided to get this out now. The scores should be solid by the next update. For now they are tracked locally only. We'll look into online leaderboards when they are solid. Many things being tracked, shots, accuracy, kills, kills w/weapon and many more.

    To see your stats: Go to options and click on STATS in the top left corner

  11. Options Now Save! So your preferences will be loaded when you start the game each time.
  12. Brand New Game Mode: Zombie Shooting Gallery, with selectable music! Test your accuracy and skills in the shooting gallery under mini-games.

    Check out a video playthrough of this mode here: https://www.youtube.com/watch?v=tKdq9qYdBMU

  13. Raining heads got some slight updates. This is being actively updated to be more polished.
  14. Some Zombie animations were modified.



Don't forget to check out the laser sights that are now available in-game!

Coming soon...:

  1. Survivor polish
  2. Zombie behavior, animation polish
  3. The Hallway map/mini game mode
  4. Onslaught survival time tracking
  5. Raining Heads update
  6. Out of Early Access!



Link to this update's Discussion Thread: Here

Additional fixes and features.

ZombVR_b2_2_1_5

List of updates:

Additional fixes and features.

ZombVR_b2_2_1_5

List of updates:

Update and new feature released.

Coop MP is almost done. All the network portions are finished. Just a bit of testing to be certain. Working on the interface for creating and joining games. Once that's ready MP Coop will be available in the general release.

New Feature: Laser Sights (ZombVR_b2_2_1_4)

This was requested early on and now it's available.
You can now buy a laser sight for your guns. You'll see it in the Survivor mode near the beretta. You can buy one for the left and right hand. It works for all guns when you buy it once. There's also an extension upgrade for it.






Wave your palm in front of the beam to change the beam's color!



Also Note:
The beam will go off when you're out of ammo to remind you to reload!

More updates coming soon.
-DKG

Update and new feature released.

Coop MP is almost done. All the network portions are finished. Just a bit of testing to be certain. Working on the interface for creating and joining games. Once that's ready MP Coop will be available in the general release.

New Feature: Laser Sights (ZombVR_b2_2_1_4)

This was requested early on and now it's available.
You can now buy a laser sight for your guns. You'll see it in the Survivor mode near the beretta. You can buy one for the left and right hand. It works for all guns when you buy it once. There's also an extension upgrade for it.






Wave your palm in front of the beam to change the beam's color!



Also Note:
The beam will go off when you're out of ammo to remind you to reload!

More updates coming soon.
-DKG