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Dev Diary #4 - New resource system



Hello everyone! Today i will give you a status of the next update and tell you a bit more about the new resource system.

I made some progress this week in many directions and I'm glad to say that I'm still on track to release a big update on the end of March. As you can see humans are hunting now! :)


The new resource system


In the current version of Deisim a city only need 3 main resources to evolve : Food (Including Fruits, Vegetables and Fish), Wood and Stone and most of the needs are fulfilled very easily.
Small stockpiles are displayed to show to the player the status of each resource. This system is way too simplistic and de demo that I made showed me that people don't get it and try to grab the stockpile to have fun with it.

In the final game the number of resource will be way more important and showing everything without a proper UI interface is very complicated. After many iteration I decided to make something very simple but very effective :



When the player is close to a city a bubble will appear above it with the most needed resource of the city. No other information is displayed about the stocks so to know what else they he will need to fulfill this need first. The resource displayed may be very obvious like for the food but sometimes they will need more complicated things.

For example : If they are praying to get some Tools the player will need to figure out how to help them to achieve that goal.
Tools are made of Iron so he will put an Iron vein that will produce Iron ore, some coal to allow them to melt the ore into ingots and then they will be abe to make Tools. Of course all the needs can be fulfilled by trading so if the player manage to provide Iron to another city this city may only need to be able to exchange it and to make Tools.

The more a city is evolving the more complex its need are. A primitive village will only need to have something to eat and some wood to build his house and make a fire while a big medieval city will require crafted goods like tools, weapons, clothes and will also want to have some meat to eat.

I think this new system will add more depth to the game and I hope you will like it.
Please let me know what you think about it in the comments below or in the discord server of the game.

Thank you all for your patience and your support.
Stay tuned for more info about the next big update. :)