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  3. Update 1.30 - Modern Age!

Update 1.30 - Modern Age!



[h2]What's new?[/h2]
[h3]Cities improvements[/h3]
  • Cities can now reach modern age
  • Modern cities build bigger residential buildings close to the city center and smaller ones further away.
  • Cities will now upgrade all their buildings when they evolve and not only the city center.


[h3]New Resources :[/h3]
  • Oil
  • Jewels
  • Knowledge

[h3]New Miracles :[/h3]
  • Create Human
  • Create Priest
  • Create Scientist


[h3]Added a new special human : The Scientist[/h3]
  • Scientist generate Knowledge for his city.
  • Each time the scientist generate knowledge he also reduce his city's faith making it an atheist city over time.


[h3]Improved disaster system[/h3]
  • The disaster system has been entirely rewritten to allow me to add more disasters in the future and to tweak their frequency.
  • The system try to prevent the same disaster to happen 2 times in a row
  • It also prevent disasters always happening in the same place.


[h3]New disaster : Alien Contact[/h3]
  • This disaster send an UFO who will try to capture people on your world.


[h3] New interaction system[/h3]
  • The interaction system has been entirely rewritten to allow me to fine tune controls for each devices and to easily expand it with future VR devices.
  • The system try to detect which object you are trying to grab when you are touching multiple objects.
  • SteamVR 2.0 is now supported so you can change your controls with steam action mappings to better fit your own needs.
  • The old experimental single controller mode has been removed. Please use steamVR action mapping instead to fine tune your experience and let me know if you have any issue to play Deisim.


[h3]And also :[/h3]
  • Humans can now be burned in the volcano.
  • Homeless people are now wearing brown clothes.
  • The old rotation system has been removed and replaced by a snap turning system using the thumbstick or the touchpad depending of the controllers.
  • City names are now colored depending of their faith.
  • Factories and crafters are now only displaying smoke when they are crafting and not when they are waiting for raw materials.


[h2]Balancing[/h2]
  • Disable achievements in Sandbox mode.
  • Reduce mankind needed for all deity levels.
  • Ensure at least one worker of the city is always looking for the need displayed in the bubble.
  • Tweaked resources amount needed for most ages.
  • Void miracle is now a bad miracle unlocked at intermediate deity lvl.
  • Reduced cost of the Void miracle.


[h2]Bug fixes[/h2]
  • Disasters are not anymore happening at the same place over and over.
  • Fixed an issue breaking the save feature and happening sometimes after a build has been destroyed by the void miracle. This is an hard bug to solve so let me know if it still happen on your side.
  • Humans are no longer frozen when the player try to load an empty save slot.
  • Tweaked the play area to ensure the player is able to touch the floor.


[h2]Localization[/h2]
  • The game now automatically switches to your system language.
  • Improved support of non-Latin characters.
  • Changed the localization files format from json to csv so they are easier to edit.

[h3]New supported languages :[/h3]
  • Chinese
  • Korean
  • Japanese
  • Russian
  • Polish
  • Turkish

Thanks to the community for the translations.

[h2]Misc.[/h2]
  • Added LIV SDK support.
  • Updated to Unity 2019.4.0 LTS


[h2]What's next?[/h2]
I received a lot of constructive feedback about the UI and especially the menu and I think it is time to rethink the game menu from scratch and make it more convenient for the player. The next update will be focused on improving user experience in general. I will write a blog post about it in the end of the month.

I hope you will enjoy this big update that required a lot of work during very difficult times. Working during the COVID crisis was really complicated and I am glad I can finally give you this update after so many hours spent on it.
Please let me know what you think about it in the comments below or on Discord and stay tuned for more updates :)

[h2]Support me on Patreon[/h2]
Most of you are playing this game for a while now and are starving for content. I recently created a patreon page to allow me to spend more time working on Deisim and less time on my day job.
If you love the game please consider supporting me on Patreon

Thanks again to everyone for your help and your support during this early access phase.
Let's (continue to) make an awesome God game together.
Tommy aka Myron

TL:DR - Modern Age, UFO's and a lot of work on base systems.