Conveyor Networking Rework Update 6 (EXPERIMENTAL)
Hi Pioneers!
Here we go again. Another day another crash fix. This should now have taken care of all the Conveyor replication related crashes™, for real this time.
But if you’re still experiencing issues, please let us know at the usual place https://questions.satisfactorygame.com/
Thank you for all your cooperation with all the crash reports and posts you’ve all sent, they helped a lot to narrow down these issues and fix them as quick as possible
BUG FIXES
OPTIMISATION
Here we go again. Another day another crash fix. This should now have taken care of all the Conveyor replication related crashes™, for real this time.
But if you’re still experiencing issues, please let us know at the usual place https://questions.satisfactorygame.com/
Thank you for all your cooperation with all the crash reports and posts you’ve all sent, they helped a lot to narrow down these issues and fix them as quick as possible
BUG FIXES
- Fixed another conveyor replication crash. Again. You get the theme of these hotfixes.
- Removing our first attempt at reducing Freight Car update costs
OPTIMISATION
- Implemented our second attempt at reducing Freight Car update costs