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Satisfactory News

Satisfactory 1.0 Anniversary!



Hi Pioneers!

It's hard to believe it has been a year already since we officially launched 1.0 and left Early Access, the reception has been incredible and we're all extremely grateful that you all love Satisfactory

To celebrate our one-year anniversary we have decorated the HUB so you can enjoy it alongside us, the HUB will stay decorated for 2 weeks from the 10th of September until the 24th of September

And if you get tired of dancing, eating pizza, candy and cake and don't want to wait until the event ends you can always return the HUB back to default by going to Options > Gameplay > Disable Seasonal Events

Our Community Managers have prepared a video with some words from us all, which you can watch below:

[dynamiclink][/dynamiclink]

Thanks community, helps a lot

1.1 Fixes v1.1.1.4

Hi Pioneers!

Hello again everyone, Here’s a patch with another attempt to fix the remaining Dedicated Server desync issues, worth mentioning that Surround sound not working properly since 1.1 Experimental should be addressed as of the previous patch, it was just accidentally not on the Patch Notes so It’s been added to the patch notes today

If there’s anything new that might have been introduced from this update, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day

See you all again soon


DEDICATED SERVER
  • Potential fixes to desync issues by adding a keepalive mechanism to the TCP implementation of Reliable Messaging


BUG FIXES
  • Fixed Surround sound not working properly since 1.1

1.1 Fixes v1.1.1.3

Hi Pioneers!

Hello again everyone, We’re now back from vacation and we have finally wrapped up a few long awaited fixes for some of you

If you’re curious what we’re up to now, make sure you check our latest video
https://youtu.be/HOM0z0AXzD0

If there’s anything new that might have been introduced from this update, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day

See you all again soon

BUG FIXES
  • Fixed disconnections in multiplayer when multiple players interacted with the Boombox


DEDICATED SERVER
  • Potential fixes to desync and high CPU usage issues


LOCALISATION
  • Updated community translated languages with the latest translations

Satisfactory is at its lowest price since its full launch, so grab it quick

While I admire Factorio, for me, Satisfactory is the champion of the automation genre, and I will always have a soft spot for it. I fell in love with it quickly once I picked it up in early access, and I actually upgraded my PC so that it could better run the game with a huge uncoordinated factory setup in my 100-hour save. It hooks you in with a simple premise, and you'll find yourself working on more complex automations. If you want to see why it's so engaging, you can grab Satisfactory for its lowest price since 1.0.


Read the rest of the story...


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1.1 Fixes v1.1.1.2

Hi Pioneers!

Hello again everyone, Here’s a small patch with some fixes and the addition of virtual keyboard support for Steam Deck/SteamOS

We’re still working on some other issues that we have identified but they have turned out to be more difficult to fix than expected, Most of the studio is also on vacation if you didn’t know already so certain fixes will need a lot more time https://www.youtube.com/watch?v=hmdqb4tLYm4

For now If there’s any more major issues you’re having that you think we should still address, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day

See you all again soon and hope you’re all also enjoying your summer
STEAM DECK
  • Added support for the Steam Virtual Keyboard for Steam Deck and SteamOS


BUG FIXES
  • Potential fix for NullPTR crash when closing the game
  • Fixed a crash related to FGBackgroundThread
  • Fix for a Crash on specific saves that had faulty blueprints using auto connected conveyor belts during a previous update during experimental


NARRATIVE
  • Improved subtitle timings for the ElevADA messages


OPTIMIZATION
  • Optimized static UI function calls


LOCALISATION
  • Several fixes for namespace issues and untranslatable text
  • Updated community translated languages with the latest translations
  • Updated language completion rates
  • Updated credits