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Satisfactory News

VOTE FOR US [Steam Awards 2024]

What's up, Pioneers!

We are stoked to announce that Satisfactory has been nominated for the Steam Awards in two categories: Better With Friends and Most Innovative Gameplay!

Thank you to everyone for casting your nominations our way! Your passion and creativity have helped shape Satisfactory into the game it is today.

Better With Friends: Whether you're building massive factories or exploring the vast alien landscapes, everything is more fun with friends. Especially friends that put nuclear nobelisks on you when you log out.

Most Innovative Gameplay: From the intricate factory designs to the complex logistics systems, Satisfactory strives for innovating the spaghetti simulation genre.

We are incredibly grateful for your continued support and enthusiasm. If you love Satisfactory as much as we do, please consider voting for us in these categories. And if you don't want to that's cool too.

Thanks community, helps a lot!

FICS*MAS Update v1.0.1.3 - Build 384038

Hi Pioneers!

Hello again everyone, Today’s patch is potentially the last patch before we go out for FICS*MAS vacations and winter holidays at our office


We wanted to do a last patch with some important fixes as we’ve noticed that some pioneers are still getting soft locked from the FICS*MAS calendar progression, so you can now handcraft the FICS*MAS Data Cartridges in the Workshop once you’ve unlocked them in case you ever lose them


As always, if this patch brought any unexpected issues, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day and even if we don’t address them right now, we will definitely look through your feedback after everyone is back :)


See you all again soon, thank you for your incredible support and for being a fantastic community, hope everyone has a nice winter break and holiday season


Merry FICS*MAS

FICSMAS
  • Added hand craftable FICSMAS Data Cartridge recipes
    • After unlocking a FICSMAS Data Cartridge in the Calendar, you will also receive a recipe to be able to craft them in the Workshop in case you happen to lose them
  • Increased the ADA Gift pickup message chance to make up for them no longer repeating after playing once


DEDICATED SERVER
  • Added a scroll bar to the Server Options in the Server Manager to prevent the “Disable Seasonal Events” option from flowing out of the UI and displaying over the description text


LOCALISATION
  • Updated community translated languages with the latest translations

FICS*MAS Update v1.0.1.2

Hi Pioneers!

Hello again everyone, today we have a patch with a some heavily requested changes and some internal fixes to future FICS*MAS content that you’ll get to see over the next few days


Those fixes are omitted from here as to not spoil the surprises for all the new pioneers even if you have already seen some of the content from previous years :)


If with this patch we happened to introduce any new issues or you think there is something important we are forgetting please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day!


See you all again soon
GAMEPLAY
  • ADA’s messages after picking up presents will now only play one time each


DEDICATED SERVER
  • Always show options that are marked as "Hidden in Game" or "Hidden in Main Menu" in Server Manager Server Options tab, regardless of whether the dedicated server has a save loaded or not.
    • This allows for toggling options like “Disable Seasonal Events” on servers that are already running, Please note that this setting requires a server restart to take effect


LOCALISATION
  • Updated community translated languages with the latest translations

FICS*MAS Available now!



Hi Pioneers!

It's once again that time of the year, and after seeing the overwhelmingly positive reaction from all of you over our 1.0 release, we wanted to give you all something special before we started to go on vacation for the holidays.

So, keeping with the holiday spirit, we decided to give FICS*MAS a bit of the 1.0 treatment which means all the previously released FICS*MAS content should now be looking and playing better than ever ! What this boils down to is that there are new surprises for all of you to unlock, explore and enjoy!

If you would like to see a small teaser of what FICS*MAS is, take a look at this video from our community managers:

[previewyoutube][/previewyoutube]

The FICS*MAS event will be available in the 1.0 and Experimental versions of the game from December 1st 2024, until January 18th 2025! As always, we want to make sure no one feels pressured to rush their FICS*MAS projects while also dealing with work or the holidays in real life. By letting the event run into mid-January, there should be plenty of time to enjoy all of FICS*MAS even if you pick it up for the first time by the end of December as everything in the Calendar can be unlocked retroactively until the last day of FICS*MAS.

For this year, we’ve also done gameplay updates to the Calendar and MAM FICS*MAS Research Tree to make it easier to progress and prevent soft-locking by losing items, as well as some rebalancing to FICS*MAS-related build costs and item stacks to make setting up the production line more fun.



As for the Calendar, like always, you'll be able to unlock new goodies daily that are crucial for your Pioneering needs as you progress through it. The updates we’ve done to it will be revealed when the day is right for it, quite literally. What’s December without some of that sweet, sweet waiting game?

We could talk in more detail about the new stuff included in this year's FICS*MAS, but considering the nature of the event, we feel like that would be spoiling much of the fun.. So if you want to find out more, download the latest update and check the Calendar in the HUB to get started!



Also!

In case you missed our previous post; with the FICS*MAS update we're also releasing bunch of fixes and optimizations, as well as answering some requests like the ability to copy paste settings on Generators and Extractors. These changes are more general and here to stay, unrelated to FICS*MAS, so if you're curious about those you can read more the changes here:

1.0 Fixes v1.0.1.0 Patch Notes


But that's not all!, Today we have a few highly requested fixes as well:


GAMEPLAY
  • Reverted the snapping changes when building on the sides of Pillars to allow free placement again


BUG FIXES
  • Potential fix for a crash when replacing holograms with another (I.e. Replacing Pipe Hologram with a Hypertube)
  • Fixed a crash when Upgrading Power Poles or splitting a Wire from a Power Pole or Wall Outlets


UI
  • Fixed incorrect title in Network Errors


LOCALISATION
  • Updated community translated languages with the latest translations
  • Updated credits


Merry FICS*MAS everyone, see you again soon

Satisfactory gets weird for a month with the adorable, festive FICSMAS event




Satisfactory released its big 1.0 update this year to pretty much universal acclaim from critics and record player numbers, the blend of first-person survival and factory building giving a unique flavor that's hard to put down once you get going. I think some of us figured that'd be it, but now developer Coffee Stain Studios has rolled out a revamped and upgraded version of their FICSMAS holiday event for its 1.0 version. Having happened throughout early access, FICSMAS is an in-game holiday that releases giant gifts, surprises, and an entire new research tree of stuff to mass produce for the pure holiday spirit of it all...
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