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Satisfactory News

Satisfactory 1.0 finally has mod support, and the revamped mod manager now supports dedicated servers too




month to the day since Satisfactory left early access, the community-driven mod manager has been updated to support version 1.0. Satisfactory Mod Manager v3.0 was "rewritten from scratch for better performance and smaller size" and includes some pretty significant new features, including support for installing and managing mods on dedicated servers and a brand new UI...
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Just as I'd made peace with my conveyor belt spaghetti, this Satisfactory player started building cathedrals




Satisfactory players were sharing impressive factory builds long before the automation base-building game's recent 1.0 release. While you can certainly get by in Satisfactory with a haphazard gnarl of conveyor belts and power lines—as I often have—it offers plenty of optional logistic and aesthetic parts to build pristine, professional industrial facilities. But where others have made expertly-finished manufactories, redditor Calpurnius777 decided to dabble in High Gothic architecture...
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The best-named game of all time nearly could've been called something else because some of its developers hated the pun




If you're here ready to debate my declaration of "the best-named game of all time," I'm going to suggest you've never played Satisfactory, because it embodies its name perfectly. It's the kind of pun you write on a white board to cause an entire room to spontaneously groan, because everyone wants to roll their eyes but also knows they'll never better it. When the developers at Coffee Stain were first working on Satisfactory, though, they weren't all in agreement that the name was destined. In fact, it was a bit of a fight...
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The Satisfactory team was already cooking up plans for what to add after launch even before the 1.0 release exceeded all expectations




The face of Satisfactory, community manager Snutt Treptow, wasn't about to tell me the next as-yet-unannounced update coming to the factory building game after its 1.0 launch, but he did indicate that it won't be long before we hear more. With the 1.0 release drawing in a flash flood of players, I asked Treptow if the smash success has the developer reevaluating what it does next with the game...
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Satisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'




I felt like I was late to the party when I started playing Satisfactory like mad in 2020, more than a year after the building game first released in early access on the Epic Games Store. Another four years later Satisfactory has finally arrived at its 1.0 release and proven just how off base I was. It peaked at close to 200,000 players the weekend after launch, more than four times its previous record. Apparently developer Coffee Stain was just as surprised as I was...
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