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Satisfactory News

The Steam Awards are here!

🏆 The Steam Awards are here 🏆

It would be really cool if you were to vote for satisfactory! But there are a lot of categories and you can only nominate us for 1 so i made a guide on how to vote for satisfactory (if you wanted to)!



Stay safe out there!
Coffee Stain Studios

Conveyor Networking Rework Update 6 (EXPERIMENTAL)

Hi Pioneers!

Here we go again. Another day another crash fix. This should now have taken care of all the Conveyor replication related crashes™, for real this time.

But if you’re still experiencing issues, please let us know at the usual place https://questions.satisfactorygame.com/

Thank you for all your cooperation with all the crash reports and posts you’ve all sent, they helped a lot to narrow down these issues and fix them as quick as possible
BUG FIXES
  • Fixed another conveyor replication crash. Again. You get the theme of these hotfixes.
  • Removing our first attempt at reducing Freight Car update costs


OPTIMISATION
  • Implemented our second attempt at reducing Freight Car update costs

Conveyor Networking Rework Update 5 (EXPERIMENTAL)

Hi Pioneers!

The weekend is here so we have a few more of your favourites... crash fixes!

If you have any more crashes, bugs or suggestions you would like us to take a look at, feel free to post them at https://questions.satisfactorygame.com/ we’ll read all of them.

Have a great weekend everybody, thank you for playing
BUG FIXES
  • Fixed one more conveyor replication crash
  • Added more debugging and a potential fix for another conveyor replication crash

Conveyor Networking Rework Update 4 (EXPERIMENTAL)

Hi Pioneers!

With this update we have fixed all of the currently known crashes related to the new Conveyor Networking update, so you should no longer crash™ when playing multiplayer

This update also contains a few other fixes and some more optimisation tweaks

If you are still experiencing any issues or crashes or want to tell us about the performance changes in the latest updates, please let us know over at our QA site https://questions.satisfactorygame.com/ we read your feedback over there every day

Thank you all for your invaluable feedback, there’s more updates and improvements in the works so look forward to it

BUG FIXES
  • Fixed the last known Conveyor Replication crash
  • Programmable and Smart Splitter now properly resets to the full item list when the search is deleted


OPTIMISATION
  • Fixed distance field update settings on the Train Station/Truck Station
  • Fixed up significance on particle effects
  • Attempt at reducing Freight Cart update costs
  • Removed some unnecessary checks when loading a save

Conveyor Networking Rework Update 3 (EXPERIMENTAL)

Hi Pioneers!

Here’s a small patch for you all which should take of another one of the big crashes left, If we missed something please let us know at our QA site https://questions.satisfactorygame.com/ Remember that you can also post any general feedback or issues regarding the update as well, we will be happy to read them.

Thanks for playing and see you again very soon
BUG FIXES
  • Fixed another Conveyor Replication crash