1. Victoria 3
  2. News
  3. Hotfix 1.10.6 is now LIVE! - Not for Problem Reports!

Hotfix 1.10.6 is now LIVE! - Not for Problem Reports!

[p]Salutations Victorians!
[/p][p]Lo and behold we did do one more hotfix! Aimed at primarily fixing the reported wages issue and monopolies not working correctly.
[/p][p]Otherwise, I hope I don’t jinx it again, we shouldn’t have more hotfixes on the horizon but will see you soon!
[/p][p]Check out the full patchnotes below. Checksum is `43af`.
[/p][p]As always please report any bugs on our bug reporting forums! We have also updated the Known Issues post for 1.10 with any fixed issues!
[/p][p]The following changes have been made to the game compared to 1.10.5:[/p][h2]Bugfixes[/h2]
  • [p]Fixed a bug where buildings would periodically reset their wages back to baseline, most noticeable as all buildings paying out the same wage at the start of the game[/p]
  • [p]Fixed a bug where construction of buildings monopolized by companies could be blocked by incorrect validation of who holds the monopoly[/p]
  • [p]Fixed a bug where autonomous construction could sometimes be blocked by the economy of scale factor overriding other, more critical factors such as whether there is actually workforce available in the state[/p]
  • [p]Fixed a bug where the ai_evaluate_autonomous_construction console command was partially printing data for government construction, resulting in incorrect values
    [/p]
[p]Previous Patchnotes[/p][p]1.10.0 | 1.10.1 | 1.10.2 | 1.10.3 | 1.10.4 | 1.10.5[/p]