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Victoria 3 - The Grand Edition

There has been a lot of discussion about the Victoria 3: Grand Edition and what is included in that version. This is a good opportunity to bring some clarity to the differences between our DLCs and outline the kind of future content you can expect to see added to your Grand Edition, and maybe shed some light on other Paradox products.

Music Pack: Additional soundtrack available both in-game and as FLAC/MP3. We aim for approximately 45 minutes of brand new compositions.

Art Pack: Cosmetic assets that increase the variety of visuals in game, for example more assets for character portraits, alternate skins for city buildings, or different paper maps.

Immersion Pack: Narrative and Art-focused packs that increase the depth of the game in a particular aspect - perhaps a region of the world, time period, or theme. Immersion Packs will provide a wealth of new journal entries, events, historical characters, and visual assets that increase variety and emphasize the pack's themes. In addition, Immersion Packs may include new supporting mechanics and gameplay elements (e.g. new laws, technologies, character traits).

Expansion: Where Immersion Packs increase the depth of the game, Expansions increase its breadth. Expansions will contain brand new major mechanics and gameplay modes, making the boundaries of Victoria 3's world simulation grow over time. While Expansions will be focused on new mechanics and novel ways of playing, they will also contain the kind of visual and narrative content available in Immersion Packs to support the new mechanics.

For those looking for analogies to other games, Immersion Packs can be best thought of as a combination of Stellaris' Story Packs and Species Packs, while Expansions will be similar to the same game's Expansion products or Crusader King 3's Royal Court.


Available here: https://pdxint.at/3KlLWgf