Milestone 5.32.0 Released! (Experimental)
This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although please be aware they have slower load times and worse performance than normal builds due to the extra logging they contain!
[h3]Gameplay Changes:[/h3]
[h3]Bugfixes:[/h3]
[h3]Gameplay Changes:[/h3]
- Alien Base missions will no longer re-randomise the map and aliens present if you abort a mission and return to that same particular base.
- On the Experimental branch, the game has now been set to crash immediately when the game UI gets into a corrupted state. Previously the game would not crash immediately, but the corrupted UI would sometimes lead to further problems that eventually do cause a crash (at which point it is very hard to identify the original source of the corruption). Hopefully this will allow us to find and fix those issues.
[h3]Bugfixes:[/h3]
- Fixed an AI turn crash that could occur if an evacuating civilian was mind controlled before they evacuated.
- Fixed pressing Space on the Geoscape not correctly centring the camera on the map like it used to.
- Attempted a fix for areas of the map and UFOs sometimes not revealing from the shroud when you move soldiers.
- Fixed a minor issue where partially visible multi-tile objects could sometimes be incorrectly hidden after loading a save.