Milestone 5.34.0 Released! (Experimental)
This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although please be aware they have slower load times and worse performance than normal builds due to the extra logging they contain!
[h3]Bugfixes:[/h3]
[h3]Bugfixes:[/h3]
- Fixed a very complicated bug where explosions could indirectly reveal areas of the shroud that the player should not be able to see (this bug has been responsible for quite a lot of strange behaviour in Milestone 5).
- Fixed the displayed TU costs for the medikit / melee weapons incorrectly not including soldier rotation costs if the soldier was already adjacent to their intended target.
- Fixed a common 2x1 alien console prop not correctly disappearing when destroyed.
- Fixed the ARES heavy armour variants incorrectly using the MARS movement sound.