Release Candidate 7.18.2 Released! (Experimental)
[p]This update is only accessible by switching to our Experimental branches (instructions on how to do so here).[/p][p]This build contains a number of minor tweaks that should not affect stability. If it's stable, we'll be releasing it onto the public branches at launch - if not, we'll be releasing 7.18.1 instead![/p][p]Gameplay Changes:[/p]
- [p]I've reviewed the stats of the aliens and tweaked various values to ensure they are sensible, and maintain progression throughout the game. Many of these are essentially cosmetic so I won't list them all out here (e.g. reduced Secton Strength from 60 to 40, which does not actually affect gameplay but does make the autopsy results look more sensible). However I'll list out the ones that do affect game balance![/p]
- [p]Psyon Officers and Leaders made significantly stronger, as visually they are a purple variant of an existing (red-armoured) Psyon rank, but they previously had much worse HP and Armour statlines than the equivalent red Psyon. [/p]
- [p]Early-game Sebillians (Engineers, Soldiers and Warriors) given +5 Accuracy. They seemed a bit underpowered with 45 Accuracy given they also have Bad Eyesight that gives them -2% reduced hit chance per tile.[/p]
- [p]Heavy Mentarch increased to 35 Armour (up from 25), but reduced to 120 HP (down from 145 HP).[/p]
- [p]Heavy Servitor death explosion now does 60 damage (previously this was 40, which was the same as the basic Servitor).[/p]
- [p]Symbiote Reflexes reduced to 40 (from 65), but their melee attack accuracy increased by +20. This change exists to make Symbiotes easier to kill with melee weapons like the Knife.[/p]
- [p]Added translations for the new UI elements / tooltips etc added in the last week or so.[/p]
- [p]Fixed the Reaper and Symbiote Autopsy projects incorrectly listing them as having 0 Time Units.[/p]
- [p]Fixed the Accuracy value on the Xenopedia Autopsy / Interrogation projects showing decimals on Veteran and higher difficulty (as we now show the accuracy modifier for higher difficulties.)[/p]
- [p]Fixed the Inverse Kinematics setup on the Androns.[/p]
- [p]Fixed the new Andron Warrior variant not having a corpse item.[/p]