Milestone 4.1.0 Released! (Experimental)
This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although note they have slower load times and worse performance than normal builds due to the extra logging they contain!
[h3]Gameplay Updates:[/h3]
[h3]Bugfixes:[/h3]
[h3]Gameplay Updates:[/h3]
- Added extra logging to help us try and fix the issue where people are unable to place the initial base, as we're still trying to diagnose why this is affecting some people.
- Right-clicking a soldier in the Unassigned soldier list on the Soldier Equip screen will now automatically assign them to an available slot in the dropship (this is the inverse of the fast right-click unassignment you can do when viewing the list of assigned soldiers).
- There's now a sound effect when soldiers change armour or equip the jetpack / heavy armour modules on the Soldier Equip screen.
- Updated inventory pick up / drop sounds for the HEVY, Stun Baton and Combat Knife.
- Improved the path prediction code to prevent situations where the move path would show soldiers being able to move a shorter distance than they were actually able to.
- Updated the text on the Crash Report panel shown when you start the game up after a crash (previously it was incorrectly showing text from the Bug Report panel, which is similar but not the same).
- The Bug Report / Crash Report panels now limit the size of Unity crash logs in the zip files to a sensible size.
[h3]Bugfixes:[/h3]
- Fixed the AI overwatch hang linked to Wraiths.
- Fixed a crash that could occur when arranging soldiers in the dropship prior to the Rescue Soldiers mission.
- Fixed a crash that could occur when attempting to dismiss soldiers.
- Fixed the Energy Knife not appearing in the Armory, but appearing in the base stores as a transferrable item (this also fixes a crash on the Stores screen due to transferring an infinite quantity item).
- Fixed Phantom / Gemini integrated aircraft armour not repairing (unless you also had an additional armour item equipped on the aircraft).
- Fixed an issue with the landed Abductor hull that allowed you to see through the hull and reveal the interior from certain angles.
- Fixed some incorrect information being displayed in the bottom right Hit Chance element for melee attacks.
- Alien Grenades and Alien Advanced Grenades are now marked as Junk item for sale purposes.
- Updated the Aerial Warfare research project text to reflect missiles / torpedoes are now free, rather than needing to be constructed.
- Fixed a typo in the Cleaner Agent interrogation text.
- Fixed a visual issue on one of the Western Town petrol station buildings.