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Xenonauts 2 News

Milestone 4.14.0 Released!

This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although please be aware they have slower load times and worse performance than normal builds due to the extra logging they contain!

[h3]Bugfixes:[/h3]
  • We've removed grenades from all types of Wraith except Wraith Leaders and Wraith Officers, as the AI is now clever enough to know how effective grenades are and will use them (very) frequently. In a future update we'll add a small chance that other types of Wraith can also spawn with a grenade, but it'll remain a small chance.
  • Fixed another lockup that could occur during the AI turn.
  • Fixed weapons in the tactical inventory backpack not being able to be moved to the equip slot or be dropped on the ground.
  • Fixed grenade throw mode sometimes getting stuck displaying a 0% hit chance.
  • Fixed an AI bug that could sometimes cause AI units to move to a good attacking position and then just not fire their weapon.
  • Fixed an issue with the Harvester UFO on Dockyard maps where certain interior tiles could end up not being walkable (these were shipping containers by incompelely deleted by the UFO when it spawned).
  • Fixed the Fusion Lance engineering project not being cancellable.
  • Fixed a white square briefly appearing when assigning soldiers on the Soldier Equip screen.

[hr][/hr][h2]Help Us Improve The Game![/h2]
Thank you so much for your continued support of Xenonauts 2! We genuinely appreciate all the feedback you’ve provided. Your thoughts are incredibly valuable to us, so we invite you to share a Steam review to help us keep improving the game.

Milestone 4.13.0 Released! (Experimental)

This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although please be aware they have slower load times and worse performance than normal builds due to the extra logging they contain!

[h3]Gameplay Changes:[/h3]
  • Added research text for the Ultradense Alloys and Biosurvey Array research projects.
  • Sentinel Module now has a 360-degree vision arc (and the item tooltip reflects this).
  • Added a death sound for the Servitors so they no longer scream like humans.
  • Bug reporter tool will now delete excess Xenonauts 2 crash zips if you have more than 25 on your machine.

[h3]Bugfixes:[/h3]
  • Fixed a hang on the AI turn that could hardlock the entire game.
  • Fixed Secton eyes always glowing purple when the unit is moving, even if Psionic Triangulation is not active.
  • Fixed an issue where moving items in the soldier inventory could lead to "ghost" temporary duplicate items being created, which could cause crashes if interacted with.
  • Fixed replacing a weapon on the soldier equip screen not also updating the ammo clips if the weapon in question was an upgraded Laser.
  • Fixed the game incorrectly showing the "quicksave completed" popup if you quicksaved with another pop-up open (as that will prevent the quicksave being made).
  • Fixed multi-shot UFO weapons in the air combat (e.g. on Cruisers) continuing to fire the remainder of the burst even if you pause the game, or destroy the UFO. 
  • Fixed a bug where the player was not being given notifications when alien units suffered a morale break and panicked, fled or berserked if they were not directly in the vision cone of a Xenonaut soldier. This "fixes" a bug where suppressed Sectons were still performing overwatch fire - what is actually happening here is that they're suffering a morale break after the death of a nearby Psyon and are berserking, but the game wasn't giving a notification.

[hr][/hr][h2]Help Us Improve The Game![/h2]
Thank you so much for your continued support of Xenonauts 2! We genuinely appreciate all the feedback you’ve provided. Your thoughts are incredibly valuable to us, so we invite you to share a Steam review to help us keep improving the game.

XCOM spiritual successor Xenonauts 2 introduces more enemies and armor

The XCOM series comprises some of the best strategy games on PC, yet its modern iterations of 2012's Enemy Unknown and 2016's XCOM 2 are a little different from the likewise excellent origins of X-COM in the '90s. Sticking more closely to those old games is Goldhawk Interactive's excellent Xenonauts 2, published by indie strategy house Hooded Horse. Its latest update, just released on Steam, brings some new threats to the battlefield, alongside a new way to help deal with them.


Read the rest of the story...


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Milestone 4.12.2 Released!

This is a very small update for our recent Milestone 4 Stable release which fixes another crash, and adds some more research text.

[h3]Fixes & Changes:[/h3]
  • Fixed a crash that could occur when trying to commence certain Terror Site missions (due to a corrupted dishwasher tile that appeared in certain maps).
  • Added research text to the Harvester UFO Xenopedia project.

[hr][/hr][h2]Help Us Improve The Game![/h2]
Thank you so much for your continued support of Xenonauts 2! We genuinely appreciate all the feedback you’ve provided. Your thoughts are incredibly valuable to us, so we invite you to share a Steam review to help us keep improving the game.

Xenonauts 2 at Hooded Horse Summer Sale

Until July 11th, lead your troops against an alien invasion in Xenonauts 2 at a 30% discount. Also, check out the fantastic discounts on all Hooded Horse titles during the Steam Summer Sale.

[h2]The Hooded Horse Summer Sale Has Arrived![/h2]


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Xenonauts 2 is a tactical strategy game where you command an elite military organization tasked with defending Earth from extraterrestrial threats. Check out the latest Milestone 4 update!
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[previewyoutube][/previewyoutube][h3]From Today Until July 11th[/h3]
The discounts on Xenonauts 2 and all other Hooded Horse games are available through July 11th — perfect for enhancing your summer gaming experience. We're excited to see the worlds you build and the adventures you undertake.

Happy gaming!