Experimental Patch Notes - Alpha 1.3.10 (Hot Fix)
Hello all,
We've just set the Hotfix (1.3.10) live on our experimental branch and booted up experimental servers. You can find our patch notes below. Please report bugs and issues in game using the F1 menu.
[h3]Experimental Patch - Alpha v1.3.10 (HotFix) [/h3]
[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
We've just set the Hotfix (1.3.10) live on our experimental branch and booted up experimental servers. You can find our patch notes below. Please report bugs and issues in game using the F1 menu.
[h3]Experimental Patch - Alpha v1.3.10 (HotFix) [/h3]
- Stopped vehicles despawning close to players.
- Vehicle spawning/despawning has be slowed to reduce instances where vehicles despawn too quickly.
- Resolved issue which allowed ammo to be duplicated.
- Fixed issue which meant that extra damage was removed from metal bars fortification when taking damage.
- Window frames can now take more that 5 fortification objects.
- Loot can now be picked up off beds.
- Stags and foxes are now more likely to be killed with a single shot.
[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net