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  3. Experimental Patch Notes - Alpha 1.4.24 (Hot Fix)

Experimental Patch Notes - Alpha 1.4.24 (Hot Fix)

Hello all,

We've released the Hotfix (Alpha 1.4.24) to our experimental branch on Steam to fix some issues found. You can find the patch notes below. Please report bugs and issues in game using the F1 menu.

How to get into experimental branch:
  1. Open Steam and go to your games library.
  2. Right click on STN and select "Properties"
  3. Navigate to the "Betas" tab and select "experimental" in the drop down menu.
  4. Close the properties window.


[h3]Experimental Patch Notes - Alpha v1.4.24 (Hot Fix) [/h3]
  • Added system selecting horde difficulty on respawn. This allows players to select any difficulty lower than their hardest achieved difficulty.
  • Reset everyone one in experimental branches XP and horde difficulty in prep for release.
  • Players now receive a hint warning explaining how exploiting will not progress horde.
  • Zombies killed outdoors at night now get cleaned up quicker.
  • Players now receive a hint explaining how fleeing does not have a penalty.
  • Zombies now do slightly less damage to all fortification types.
  • Weapons now wear slightly slower.
  • AI now damages vehicle while players are stood on top of them.
  • Horde status now always shows in the inspect menu. This allows the player to know what difficulty is approaching and whether they joined too late to start the horde.
  • Flee distance reduced from 200 meters to 150 so that players can escape more easily without triggering the horde.
  • Fix for player standing on the billboard. Back more angled and removed ability to stand on the little ledge
  • Quantity in container UI no longer clipping.
  • Horde zombies can no longer spawn under the ocean and rivers.
  • Added exploit prevention mechanic for when players stand on top of items where zombies cannot reach.
  • Resolved issue where horde progress would get stuck due to lost zombies.
  • Clinchester rifle now does more damage.
  • R-6804 rifle now does more damage.
  • Fixed exploitability of certain areas where the player could stand to avoid zombies.
  • Disabled roadblock free placed fortification.


[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net