Alpha Devblog #24 - Alpha 1.6 Preview
Hello all,
We've continued reviewing issues found in 1.5 and we'll have fixes out in 1.6 for some of these issues. Work continues on the prison island and the town connected to it.
[h3]Bitterhold[/h3]
We've selected a player suggested name for the new town and island. It will be known as 'Bitterhold'. The island is nearly fully designed and we've had a solid play through on prison mechanics this morning. We have a bit more work to do but should have an experimental build out shortly. There are some new mechanics on the island including the draw bridge, timed doors, doors that require a keycard and doors that are more easily operated with two players.
Prison entrance, mess hall in distance
Mess hall
Timed door up the stairs on the left
Keycard required
Draw bridge in action
Bus interior
[h3]Merch Shop[/h3]
While we're currently unable to sell merch in house which is what we would ideally love to one day do, we have opted into a 3rd party seller (Teespring) to provide those that have requested it the ability to pick up some cool merch and help out the team.
[img ]https://i.imgur.com/REE088A.png
Thanks for the continued support and continued issue and suggestion reporting :). Below are some helpful links to anyone new and interested in the game. If you'd like to follow a bit closer, please consider joining our Discord. We're here, we're listening!
[h3]If you're enjoying the game, please write a review or update your current one. Thank you! :)[/h3]
[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Changelog: https://changelog.survivethenights.net
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive
We've continued reviewing issues found in 1.5 and we'll have fixes out in 1.6 for some of these issues. Work continues on the prison island and the town connected to it.
[h3]Bitterhold[/h3]
We've selected a player suggested name for the new town and island. It will be known as 'Bitterhold'. The island is nearly fully designed and we've had a solid play through on prison mechanics this morning. We have a bit more work to do but should have an experimental build out shortly. There are some new mechanics on the island including the draw bridge, timed doors, doors that require a keycard and doors that are more easily operated with two players.

Prison entrance, mess hall in distance

Mess hall

Timed door up the stairs on the left

Keycard required

Draw bridge in action

Bus interior
[h3]Merch Shop[/h3]
While we're currently unable to sell merch in house which is what we would ideally love to one day do, we have opted into a 3rd party seller (Teespring) to provide those that have requested it the ability to pick up some cool merch and help out the team.
[img ]https://i.imgur.com/REE088A.png
Thanks for the continued support and continued issue and suggestion reporting :). Below are some helpful links to anyone new and interested in the game. If you'd like to follow a bit closer, please consider joining our Discord. We're here, we're listening!
[h3]If you're enjoying the game, please write a review or update your current one. Thank you! :)[/h3]
[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Changelog: https://changelog.survivethenights.net
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive