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  3. Experimental Patch Notes - Alpha 1.5.32 (Hot Fix)

Experimental Patch Notes - Alpha 1.5.32 (Hot Fix)

Hello all,

We've released the Alpha 1.5.32 hotfix on our experimental branch via steam. This build will be moved to the stable branch shortly if no major issues are found by players. You can find our patch notes below. Please report bugs and issues in game using the F1 menu.

How to get into experimental branch:
  1. Open Steam and go to your games library.
  2. Right click on STN and select "Properties"
  3. Navigate to the "Betas" tab and select "experimental" in the drop down menu.
  4. Close the properties window.


[h3]Experimental Patch Notes - Alpha v1.5.32 (Hot Fix) [/h3]
  • Fixed stuck command.
  • Server time display in the server browser now works again.
  • Correct cell block opening audio now plays to match the block that is opening.
  • Fixed issue that caused the Cricket vehicle to have a white damage texture.
  • Tweaked keycard render distances so that they can be picked out more easily.
  • Players will now start with a worn double barrel, 7 cartridges, map and DIY compass. (temp change until a rework of quick start is done in the new year)
  • Resolved AI pathfinding issues around the prison area.
  • Resolved issues around Bitterhold and prison which meant vehicles would fall through the ground.
  • Fixed spelling errors on prison signs.
  • Harvesting around Bitterhold and prison should now work correctly.
  • Fixed terrain under houses to stop clipping in Bitterhold.
  • Staircase after main prison armory now has steps missing which makes it one way. This stops players back channeling to get more loot.
  • Door after armory in prison no longer requires electric. Player could get trapped here if the main generator lost power.
  • Fixed issue which stopped reloading after attaching extended mag while the weapon was already equipped.
  • It's no longer possible to trick safe logoff by force closing game.
  • Crafting wire spool and other craftables that were breaking the inventory no fixed.
  • It is now possible to place items on the cooking surface while fire machine is open.
  • It is now possible to place campfire grill while in the fire GUI.
  • Added system for searching inventory for relevant parts via a [Search] button when a machine is open. This shows only items that you have and that can be put in the machine.
  • Added functionality so that any items that can act as tinder/firewood can be placed directly in the fire without having to be crafted into tinder first.
  • Items that can be used as tinder or firewood now display so directly in name. Example: Dirty Rags (Tinder) or Plank (Firewood)
  • Button now says "Burn" instead of "Move" while in relevant fire machines.
  • Machine items now have icons next to name.


[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Changelog: https://changelog.survivethenights.net
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive