Alpha Devblog #33 - Alpha 1.8 Preview
Hello all,
We’ve continued sorting through found issues in 1.6 while developing our 1.7 and 1.8 patches. This week we'll just be showcasing a few quick images showcasing our 1.8 graphical update and also a short video previewing the 1.7 solo/server experience. Work continues on on our electric grid and global design. While Andre and Jos are cracking along on the 1.8 update, James has made some great progress with our server/solo release.
[h3]Power Grid and Global Design[/h3]
Jos has continued developing our power grid system. Power lines will make for some exciting future gameplay once our power plant is up and running. In the meantime they'll provide great atmosphere and guidance. Jos has also added quite a few more log cabins in the path of power lines. We will be adding more structures in coming builds to fill out our wild areas.
Lines converging on a small sub-station
Smaller residential lines (new lighting in this shot)
Larger lead lines with additions of clear cutting and small cabins
Sub-station
[h3]Continued Design and Lighting[/h3]
The team continues to develop the 1.8 patch, you'll notice many texture updates along with the addition of new props. Lighting is a big factor in this update and last week we showcased some interior lighting, this week you'll find a few exterior shots below.
Exterior lighting
Sunrise
[h3]A Quick Solo Preview[/h3]
We've spent some time testing and working on solo/hosting this week. Below is just a quick clip of JB adjusting settings and joining a solo play session.
[previewyoutube][/previewyoutube]
[h3]Lunar New Year Sale Reminder - 35% Off[/h3]
Survive the Nights is now 35% off until February 15th. If you have any questions before purchasing, please join our discord and speak with the developers or players within our friendly community.
https://store.steampowered.com/app/541300
[h3]Merch Shop[/h3]
We have opted into a 3rd party seller (Teespring) to provide those that have requested it the ability to pick up some cool merch and help out the team.
[img ]https://i.imgur.com/REE088A.png
Thanks for the continued support and continued issue and suggestion reporting :). Below are some helpful links to anyone new and interested in the game. If you'd like to follow a bit closer, please consider joining our Discord. We're here, we're listening!
[h3]If you're enjoying the game, please write a review or update your current one. Thank you! :)[/h3]
[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Changelog: https://changelog.survivethenights.net
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive
We’ve continued sorting through found issues in 1.6 while developing our 1.7 and 1.8 patches. This week we'll just be showcasing a few quick images showcasing our 1.8 graphical update and also a short video previewing the 1.7 solo/server experience. Work continues on on our electric grid and global design. While Andre and Jos are cracking along on the 1.8 update, James has made some great progress with our server/solo release.
[h3]Power Grid and Global Design[/h3]
Jos has continued developing our power grid system. Power lines will make for some exciting future gameplay once our power plant is up and running. In the meantime they'll provide great atmosphere and guidance. Jos has also added quite a few more log cabins in the path of power lines. We will be adding more structures in coming builds to fill out our wild areas.

Lines converging on a small sub-station

Smaller residential lines (new lighting in this shot)

Larger lead lines with additions of clear cutting and small cabins

Sub-station
[h3]Continued Design and Lighting[/h3]
The team continues to develop the 1.8 patch, you'll notice many texture updates along with the addition of new props. Lighting is a big factor in this update and last week we showcased some interior lighting, this week you'll find a few exterior shots below.

Exterior lighting

Sunrise
[h3]A Quick Solo Preview[/h3]
We've spent some time testing and working on solo/hosting this week. Below is just a quick clip of JB adjusting settings and joining a solo play session.
[previewyoutube][/previewyoutube]
[h3]Lunar New Year Sale Reminder - 35% Off[/h3]
Survive the Nights is now 35% off until February 15th. If you have any questions before purchasing, please join our discord and speak with the developers or players within our friendly community.
https://store.steampowered.com/app/541300
[h3]Merch Shop[/h3]
We have opted into a 3rd party seller (Teespring) to provide those that have requested it the ability to pick up some cool merch and help out the team.
[img ]https://i.imgur.com/REE088A.png
Thanks for the continued support and continued issue and suggestion reporting :). Below are some helpful links to anyone new and interested in the game. If you'd like to follow a bit closer, please consider joining our Discord. We're here, we're listening!
[h3]If you're enjoying the game, please write a review or update your current one. Thank you! :)[/h3]
[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Changelog: https://changelog.survivethenights.net
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive