Experimental Update - 1.25 (Quality of Life++)
We have released 1.25 on our experimental branch. Please report bugs and issues in game using the F1 menu. If you'd like to track the patch progress and follow more closely with development, check our changelog and please consider joining our Discord.
How to get into experimental branch:
[h3]Patch Notes - 1.25 (Experimental Update)[/h3]
Vehicles
Environment
Server
UI
Interaction
Crafting
SFX
Admin
[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Patreon: https://patreon.com/a2zinteractive
Changelog: https://changelog.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive
How to get into experimental branch:
- Open Steam and go to your games library.
- Right click on STN and select "Properties"
- Navigate to the "Betas" tab and select "experimental" in the drop down menu.
- Close the properties window.
- You will find a single experimental server titled EXPERIMENTAL_SERVER. Join this for some testing.
[h3]Patch Notes - 1.25 (Experimental Update)[/h3]
Vehicles
- Vehicles no longer flying into the air from incorrect gravity.
- Vehicle pivots and suspensions are now improved so that they spawn with correct wheel position.
- Reviewed and fixed all vehicle spawn point positions to make sure they're not floating.
Environment
- Players no longer see building interiors load after spawning.
- Window fortifications no longer appear brighter/darker as you walk closer/further away.
- Police station interiors working again
- Prison interiors working again.
Server
- Performance improvements when there are more than 8 players online.
UI
- Fixed highlighting in the inventory right click menu.
- Machine parts quantity now displays in red to indicate that parts are missing.
- Home no longer disappears from the map.
- Unarmed UI no longer appears when joining.
- Fixed incorrect message indicating that item cannot be placed when entering placement mode.
- Hint for using a can opener now only shows when picking up canned items.
- Disabled "Show Popular Servers" options by default. This allows player owned servers to be found more easily.
- Show/Hide guide button now fits in the guide tab.
- Burst and full auto attachments now have the correct icon image.
- Yellow highlight now wait 30 sec before showing. Should aid the player only if they’re really struggling.
Interaction
- Tools can now be used to build blueprints (drill/screwdriver/hammer)
- Explosions no longer trigger electric doors do open.
- Guide steps that involve crafting can now be achieved by finding the items.
- Harvesting fuel is now a hold instead of press.
Crafting
- Weak locks can now be crafted with raw ingredients instead of having to craft the combination lock first.
SFX
- Fail sound is played when player doesn’t have any build items
- Sound is played when adding build materials using E
- There is now a sound to indicate you cannot fortify due to missing items.
- No longer hear bush rustling sound when walking near blueprints
Admin
- Added /blueprint or /bp command for getting all required items for a blueprint (do command while looking at the blueprint)
- Added new admin toolskit UI that makes inputting admin commands really quick.
- /trygive now works even when the search contains disabled items.
[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Patreon: https://patreon.com/a2zinteractive
Changelog: https://changelog.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive