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Survive the Nights News

Alpha Devblog #23 - Alpha 1.6 Preview

Hello all,

The team is developing the 1.6 patch. We've continued reviewing issues found in 1.5 and we'll have fixes out in 1.6 for some of these issues. Work continues on the prison island and the town connected to it (not yet named).

[h3]Prison Island[/h3]
Jos has continued development on the prison island and small town connected to it. You'll notice this town has staggered elevations with a church perched on top of large hill. This is something we'd like to expand on and feel it gives the town a unique feel. Many of our textures will be updated in 1.7 so screenshots below, like much of the game, are a work in progress.


Black Ridge Prison entrance


The team testing game flow and prison mechanics


Bridge and sewer system

[h3]Prison Bus[/h3]
The prison will feature a unique vehicle along with a large armory and new mechanics. Once you've completed the prison POI you'll find the bus on the way out. Grab it up, drop the draw bridge and go pick up your friends..all of them.


Prison bus + damage mechanic


Prison bus seating


In game

[h3]Merch Shop[/h3]
While we're currently unable to sell merch in house which is what we would ideally love to one day do, we have opted into a 3rd party seller (Teespring) to provide those that have requested it the ability to pick up some cool merch and help out the team.

[img ]https://i.imgur.com/REE088A.png

Thanks for the continued support and continued issue and suggestion reporting :). Below are some helpful links to anyone new and interested in the game. If you'd like to follow a bit closer, please consider joining our Discord. We're here, we're listening!

[h3]If you're enjoying the game, please write a review or update your current one. Thank you! :)[/h3]

[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Changelog: https://changelog.survivethenights.net
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive

Alpha Devblog #22 - Alpha 1.6 Preview

Hello all,

We're currently developing the 1.6 patch. Our Halloween event is live, our Halloween sale is live with 50% off and all merch is currently 20% off :) Thanks much for the support.

[h3]Prison Island & New Town[/h3]
Work continues on our 1.6 patch, the prison island and yet unnamed town attached to it are coming along nicely. Below are a couple of screenshots to wet your whistle :p. The sewer system (and possible prison entrance?) is cleaning up nicely. Textures on these models are likely short placeholders as our 1.7 graphical update will see texture improvements. We've been asking the community for help in naming the new town. This new town will replace the current prison island and the new prison island is attached via an overpass. The prison is called 'Black Ridge Prison' so keep that in mind. Leave your suggestions in a comment below. We will pick out a few favorites and have a vote to make the final decision. :)

Emergency lighting in the sewer system

Looking up towards the sun and parking lot

This system can be used in the future for town sewers

Parkour entrance

Gate and entrance

[h3]Drive-In (Night of the Living Dead)[/h3]
Our Halloween event has started and will remain in effect until the 2nd of November. The drive-in and movie will remain. You'll find two new Points of Interest on our island. The Baron drive-in is located just north of Sage Creek and just southwest of Mount Baron. While trick-or-treating, the player will find a film case. Bring the film to the projection room at the drive-in and load it into the project to watch the entire "Night of the Living Dead" movie. :)

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

[h3]Merch - 20% Off Halloween Sale[/h3]
[img ]https://i.imgur.com/zjCURUE.png

[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Changelog: https://changelog.survivethenights.net
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive


Patch Notes - Alpha 1.5.28 (Hot Fix)

Hello all,

We've released the Hotfix (Alpha 1.5.28) to our default branch on Steam which includes a few minor fixes. You can find our patch notes below. Please report bugs and issues in game using the F1 menu.

[h3]Patch Notes - Alpha v1.5.28 (Hot Fix)[/h3]
  • Fix for lighting issues
  • Fix for movie not playing
  • Rebuild bundles


[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Changelog: https://changelog.survivethenights.net
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive



Survive the Nights 50% Off - Steam Halloween Sale

Survive the Nights is now 50% off for the Steam Halloween Sale! You can also participate in our in-game Halloween events. If you have any questions before purchasing, please join our discord and speak with the developers or players within our friendly community.

https://store.steampowered.com/app/541300

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]


[h3]Merch - 20% Off Halloween Sale[/h3]
[img ]https://i.imgur.com/REE088A.png
Use promo code TWENTYOFF on Teespring to receive a 20% discount on all Survive the Nights merch now through 11/2.

[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Changelog: https://changelog.survivethenights.net
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive

Patch Notes - Alpha 1.5 Halloween Event/Quality of Life Update

Hello all,

We’ve released the 1.5 Halloween Event/QoL patch to our stable branch on Steam. You can find our patch notes below. There’s a lot of testing and breaking to do so go at it! Please do your best to check against the list of changes and report bugs using the in game bug report system.

[h3]Trick-or-Treating[/h3]
We've introduced some holiday mechanics, alongside a holiday/event manager which will allow us to really expand on player events. The update includes some Jack-o-Lantern decorations and a trick or treat mechanic which will allow the player to use a knocker located on all residential doors. You'll be greeted with either a pumpkin headed brain hungry zombie or a treat (ammo, gun, traps and a film case).

[h3]Drive-In Movie Theater (Feature Film: Night of the Living Dead)[/h3]
You'll find two new Points of Interest on our island. The Baron drive-in is located just north of Sage Creek and just southwest of Mount Baron. While trick-or-treating, the player will find a film case. Bring the film to the projection room at the drive-in and load it into the project to watch the entire "Night of the Living Dead" movie. :)

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]


Pumpkins everywhere!


Pumpkin heads


New area to explore - the Drive-in Movie Theater


But will the projector still work?


Movie night!

Door Decorations

Good Luck!

[h3]Crafting and Inventory Improvements[/h3]
We've been listening to feedback and chatting with supporters on our forums. We've made quite a few changes to the inventory system. In the past couple of builds we've improved inventory background pictures, added icons and updated fonts. James has taken a bit of time to improve some quality of life issues with the inventory in v1.6.
  • Hovering over items in the inventory now only changes an items description area on mouse idle, this will reduce the constant changing of the left inventory page and makes the experience much easier on the eyes.
  • Weapons can now be cleaned from the description (left side) page, you'll find the clean button right near the condition readout. This will also allow the player to clean weapons they don't have equipped.
  • We've removed the crafting recipes for sharpening in place we've added a sharpen option in the item description much like the cleaning option above for weapons. This has been requested for some time and it's a great suggestion.
  • Improved ammo area layout making it easier to read.
  • You can now search for appropriate attachments right from the weapons description area making the attachment system much easier to understand overall.
  • The sort button for the inventory now looks like an actual button.
  • The entire search bar is now clickable in the inventory. Previously only the left side was clickable.
  • We've introduced a 'Quick craft' option as per community request.



Descriptions change on idle only


Attachments from description window


Cleaning from description window


Quick craft menu


New Item Icons Added

[h3]Patch Notes - Alpha 1.5.28 (Halloween Event | Quality of Life Update)[/h3]

Halloween

Environment
  • 2 new fully working and interactive drive in movie theaters added.


Performance
  • Fixed potential crash issue being caused by the cricket vehicle wreck effect.


Lobby
  • Time now displays in 12 hour clock format instead of day/night.
  • Month now displays as abbreviated month instead of 1-12.
  • All search tabs now work: History, Favourites, Friends and Owned.
  • Passworded servers now work again.
  • Regions now display correctly.


SFX
  • Game music now enabled by default.


Inventory
  • Added all craftables section which allows for viewing all possible crafting recipes.
  • Removed the [Search] and [Recipe] buttons which were causing confusion. Searching for recipes that include an item can now be done by hovering over the items name while in the crafting page.
  • Added quick crafting which allows crafting items without clicking right through to the recipe page.
  • Added quick craft system which allows for saving/pinning craftables.
  • Hovering over items in the inventory now only changes to that that item in the description area on mouse idle. This allows the player to pass over items without it being aggravating.
  • Weapons can now be cleaned from the description of the weapon right next to the condition.
  • It’s now possible to clean a weapon that you don’t already have equipped by cleaning from the description area.
  • Removed crafting recipes for sharpening, added recipe for crafting sharpening stone and changed functionality for sharpening so that it works like cleaning kits. (Also the cleaning from the description)
  • Ammo area layout improved.
  • Can now search for appropriate attachments right from the weapons description making attachment system easier to understand overall.
  • Search fields in the inventory now have a clear button.
  • Sort button in the inventory now looks like a button.
  • Entire search bar now clickable in the inventory. Previously, only the left was clickable.
  • Added more individual item icons to make inventory navigation easier.
  • Improved item names and descriptions to make inventory navigation easier.


Fortifications
  • Fixes for fortifications being invisible.


SFX
  • Music is no longer turned off by default.


[h3]Merch Shop[/h3]
While we're currently unable to sell merch in house which is what we would ideally love to one day do, we have opted into a 3rd party seller (Teespring) to provide those that have requested it the ability to pick up some cool merch and help out the team.

[img ]https://i.imgur.com/REE088A.png

[h3]If you're enjoying the game, please write a review or update your current one. Thank you! :)[/h3]

Thanks for the continued support and continued issue and suggestion reporting :). Below are some helpful links to anyone new and interested in the game. If you'd like to follow a bit closer, please consider joining our Discord. We're here, we're listening!

[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Changelog: https://changelog.survivethenights.net
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive