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Survive the Nights News

Alpha Devblog #25 - Alpha 1.6 Preview

Hello all,

We've continued reviewing issues found in 1.5 and we'll have fixes out in 1.6 for some of the issues you've found. Work continues on the prison island and the town connected to it.

[h3]The Prison[/h3]
Development continues on the prison and prison island. There are multiple structures alongside the main detention center. This includes garages, warehouses and a small factory building among others. There are many corridors and nooks and crannies to explore. Jos has put far more thought into the overall game level design and the prison should reflect this and play very nicely.

Covid and closures have once again forced the team to set up shop at home. This slowed us a bit last time and once again will likely put a bit of a kink in development. Nothing major and we're capable of working from home, it's just not ideal for communications and morale. We're working on some of the last bits for the 1.6 update and hope to have an experimental build for you all shortly.


Entrance to cell blocks


A lot of cells and angry zombie inmates


One of the tiers


Prison garage and prison bus


Watch your step!​

[h3]Merch Shop[/h3]
We have opted into a 3rd party seller (Teespring) to provide those that have requested it the ability to pick up some cool merch and help out the team.

[img ]https://i.imgur.com/REE088A.png

Thanks for the continued support and continued issue and suggestion reporting :). Below are some helpful links to anyone new and interested in the game. If you'd like to follow a bit closer, please consider joining our Discord. We're here, we're listening!

[h3]If you're enjoying the game, please write a review or update your current one. Thank you! :)[/h3]

[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Changelog: https://changelog.survivethenights.net
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive

Alpha Devblog #24 - Alpha 1.6 Preview

Hello all,

We've continued reviewing issues found in 1.5 and we'll have fixes out in 1.6 for some of these issues. Work continues on the prison island and the town connected to it.

[h3]Bitterhold[/h3]
We've selected a player suggested name for the new town and island. It will be known as 'Bitterhold'. The island is nearly fully designed and we've had a solid play through on prison mechanics this morning. We have a bit more work to do but should have an experimental build out shortly. There are some new mechanics on the island including the draw bridge, timed doors, doors that require a keycard and doors that are more easily operated with two players.


Prison entrance, mess hall in distance


Mess hall


Timed door up the stairs on the left


Keycard required


Draw bridge in action


Bus interior

[h3]Merch Shop[/h3]
While we're currently unable to sell merch in house which is what we would ideally love to one day do, we have opted into a 3rd party seller (Teespring) to provide those that have requested it the ability to pick up some cool merch and help out the team.

[img ]https://i.imgur.com/REE088A.png

Thanks for the continued support and continued issue and suggestion reporting :). Below are some helpful links to anyone new and interested in the game. If you'd like to follow a bit closer, please consider joining our Discord. We're here, we're listening!

[h3]If you're enjoying the game, please write a review or update your current one. Thank you! :)[/h3]

[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Changelog: https://changelog.survivethenights.net
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive

Alpha Devblog #23 - Alpha 1.6 Preview

Hello all,

The team is developing the 1.6 patch. We've continued reviewing issues found in 1.5 and we'll have fixes out in 1.6 for some of these issues. Work continues on the prison island and the town connected to it (not yet named).

[h3]Prison Island[/h3]
Jos has continued development on the prison island and small town connected to it. You'll notice this town has staggered elevations with a church perched on top of large hill. This is something we'd like to expand on and feel it gives the town a unique feel. Many of our textures will be updated in 1.7 so screenshots below, like much of the game, are a work in progress.


Black Ridge Prison entrance


The team testing game flow and prison mechanics


Bridge and sewer system

[h3]Prison Bus[/h3]
The prison will feature a unique vehicle along with a large armory and new mechanics. Once you've completed the prison POI you'll find the bus on the way out. Grab it up, drop the draw bridge and go pick up your friends..all of them.


Prison bus + damage mechanic


Prison bus seating


In game

[h3]Merch Shop[/h3]
While we're currently unable to sell merch in house which is what we would ideally love to one day do, we have opted into a 3rd party seller (Teespring) to provide those that have requested it the ability to pick up some cool merch and help out the team.

[img ]https://i.imgur.com/REE088A.png

Thanks for the continued support and continued issue and suggestion reporting :). Below are some helpful links to anyone new and interested in the game. If you'd like to follow a bit closer, please consider joining our Discord. We're here, we're listening!

[h3]If you're enjoying the game, please write a review or update your current one. Thank you! :)[/h3]

[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Changelog: https://changelog.survivethenights.net
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive

Alpha Devblog #22 - Alpha 1.6 Preview

Hello all,

We're currently developing the 1.6 patch. Our Halloween event is live, our Halloween sale is live with 50% off and all merch is currently 20% off :) Thanks much for the support.

[h3]Prison Island & New Town[/h3]
Work continues on our 1.6 patch, the prison island and yet unnamed town attached to it are coming along nicely. Below are a couple of screenshots to wet your whistle :p. The sewer system (and possible prison entrance?) is cleaning up nicely. Textures on these models are likely short placeholders as our 1.7 graphical update will see texture improvements. We've been asking the community for help in naming the new town. This new town will replace the current prison island and the new prison island is attached via an overpass. The prison is called 'Black Ridge Prison' so keep that in mind. Leave your suggestions in a comment below. We will pick out a few favorites and have a vote to make the final decision. :)

Emergency lighting in the sewer system

Looking up towards the sun and parking lot

This system can be used in the future for town sewers

Parkour entrance

Gate and entrance

[h3]Drive-In (Night of the Living Dead)[/h3]
Our Halloween event has started and will remain in effect until the 2nd of November. The drive-in and movie will remain. You'll find two new Points of Interest on our island. The Baron drive-in is located just north of Sage Creek and just southwest of Mount Baron. While trick-or-treating, the player will find a film case. Bring the film to the projection room at the drive-in and load it into the project to watch the entire "Night of the Living Dead" movie. :)

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

[h3]Merch - 20% Off Halloween Sale[/h3]
[img ]https://i.imgur.com/zjCURUE.png

[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Changelog: https://changelog.survivethenights.net
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive


Patch Notes - Alpha 1.5.28 (Hot Fix)

Hello all,

We've released the Hotfix (Alpha 1.5.28) to our default branch on Steam which includes a few minor fixes. You can find our patch notes below. Please report bugs and issues in game using the F1 menu.

[h3]Patch Notes - Alpha v1.5.28 (Hot Fix)[/h3]
  • Fix for lighting issues
  • Fix for movie not playing
  • Rebuild bundles


[h3]Links[/h3]
Discord: https://discord.gg/survivethenights
Changelog: https://changelog.survivethenights.net
Forum: https://community.survivethenights.net
Twitter: https://twitter.com/STNgame
Facebook: https://www.facebook.com/STNgame
YouTube: https://www.youtube.com/a2zinteractive
Website: https://www.survivethenights.net
Merch: https://teespring.com/stores/a2zinteractive