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SOULCALIBUR VI News

SOULCALIBUR VI Update V1.11 Patch Notes

The Ver 1.11 update, coming on January 17, includes improvements and modifications that address the following issues introduced with the previous Ver 1.10 update.

Gameplay adjustments
  • Adjusted some aspects of the battle gameplay. Example: Fixed instances in which “Astaroth” was able to stay in Soul Charge mode beyond the fixed amount of time. Or instances in which some horizontal attacks were not hitting opponents moving in 8WAY-RUN.
  • Adjusted certain characters and moves that ended up being more powerful than intended. Example: Raphael’s Reversal Edge, Azwel’s stance change, Voldo’s various special stances, …
  • Corrected “2B”’s movement list: Corrected some inaccurate/erroneous information displayed on “2B”’s movement list. The tip that specified that activating the following move would result in a continuous combo is inaccurate/erroneous “During Aggression Shift while soul charged B.B ~ During Aerial Leap B+K”. To correct this, we have added information that stipulates the abovementioned move does not result in a continuous combo in all but some of the characters.
  • Azwel: Guard crush is available by “Plunder the Depths”.
  • Talim: “Rolling Storm” gets a combo from the 2nd hit of “Air Blade Thrust”.
  • Maxi: Some combos get unstable with homing function updates of “Black Serpent”
  • Tira: Jolly side arts are available even on Gloomy side during Training Mode.


Update for all characters
  • Further emphasized each character's individual characteristics and adjusted areas where characters' strengths did not match their design.
  • Included all of the adjustments to character actions that were postponed in version 1.10 due to time restraints, resulting in a large number of changes in version 1.11.
  • Adjustments were made to reduce instances of attacks missing even when an enemy's movements were correctly anticipated, such as executing a horizontal attack on an opponent moving sideways. Refer to each section for details on the adjustments made to each character's actions.
  • The distance characters were pushed was shortened for certain combos that possessed considerably high ring-out capabilities in order to prevent unfair advantages in cramped stages.
  • Attacks that were executable at a glance in offline gameplay but difficult to perform in online matches were adjusted to avoid extreme differences in strategy depending on the gameplay environment.


Click here to read the full patch notes

SOULCALIBUR VI - 2B now available!

2B from Square Enix’s NieR: Automata is now available in the Steam version of SOULCALIBUR VI!

Wielding her blades Virtuous Contract and Virtuous Treaty, the YoRHa android is ready to join the battle of souls and swords to destroy the hostile entity known as Soul Edge.

DLC Content:

- 2B (YoRHa No. 2 Type B) as a playable character
- An additional outfit set
- An additional weapon set
- An additional song: "City Ruins: Soul (NieR: Automata)"
- An additional stage: "City Ruins: Eternal Apocalypse"
- Additional titles
- Additional battle comments

SOULCALIBUR VI Update V1.10 Patch Notes

A new patch will be available for SOULCALIBUR VI on December 17. Designed to optimize the game experience, update V1.10 brings behavior and balance adjustments.

The update’s contents include:
  • Adjustment of the battle gameplay, character moves and improvement of the general polish.
  • Improvement of NETWORK functionalities as a whole.
  • Correction of CREATION related issues.


Update on Patch Ver.1.10
Additional Creation Parts, available for everyone.
  • Halter Top Bikini
  • Service Cap
  • Short-Sleeve Shirt
  • School Swimsuit (with Name Tag)


Click here to read the full patch notes.

PS4/Xbox One/STEAM Ver1.02 Update Note

PS4/Xbox One/STEAM Ver1.02 Update Note (As of November 14th, 2018)
*Please note the release schedule for each platform below:
・PlayStation 4 : This update was released on November 14th 2018.
・Xbox One: This update was released on November 16th 2018.
・Steam : This update was released on November 16th 2018.

The Ver1.02 update includes improvements and modifications that addresses the following issues.

● Issues fixed regarding some of the characters PS4® Xbox One STEAM
・ Fixed instances in which “Voldo” and “Tira” were able to activate moves that
require a certain amount of their Soul Gauge to be filled while not meeting that
condition.
・ Adjusted the range “Geralt”’s and “Tira”’s unblockable moves’ range to the
intended amount.

● Adjustments regarding the RANKINGS. STEAM
・Fixed displaying inaccurate/erroneous information in the RANKINGS menu.