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Summit of the Wolf: December Update

Hi all,

I apologize for the lack of news this past month. Some may have noticed that I've been largely absent on all social media. Don't worry, development on Summit of the Wolf continues, but it's been a rough month. As a result, I've unfortunately had little-to-no time to work on the game.

What follows is a bit of a delve into my personal life, which you can read if you care to know. For those who wish to jump ahead to game-related news, skip the italicized paragraph below.

At the start of November, I suffered a severe ear infection and could not hear out of one ear as a result. This made doing audio work on the game impossible, so I had to wait for it to heal. By the time it healed, there was an unexpected death in the family, which hit me hard. I am still recovering from that death, and now I have the flu on top of it.

As a result of all this, Summit of the Wolf is unfortunately about a month behind schedule. As soon as I fully recover from the flu, I plan to immediately return to work on the game. Luckily, the "Spring 2020" release estimate is still on track...it will just be a bit later in spring rather than sooner.

Last month, I mentioned that I would next talk about the real-world segments of the game in my next update...however, given circumstances, I am going to delay that conversation until January. I'll fill you in on more details then!

Thanks for your interest in my games, and please stay tuned!