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Update 33 - Hotfix 2



[h2]Hello Miners,[/h2]

We’re ready with a new hotfix fresh out of the oven that resolves a lot of the issues that have been reported since the release of Update 33 yesterday. By popular request, we have also added an auto-switch option for the Zipline Launcher that will auto switch to the previously equipped item after a zipline has been launched. Read below for all the juicy details!

With Love,
Ghost Ship Games

[h2]--- PATCH NOTES ---[/h2]
    - Tweaked the impact sound of the Korlok Tyrant Weed to only be audible for the player that did the damage
    - Moved chat / chat input slightly to not be obstructed by perk icons
    - Fixed M.U.L.E. being unlocked at Player Rank 0 in the Memorial Hall
    - Added impact sounds to the Stabber Vine
    - Squashed a bug that caused frozen swarmers to not count as your kill
    - Tweaked the new Dreadnoughts so they will now try to move out of the Gunner’s Shield Generator more reliably when they are not doring critical things
    - Squashed a bug that caused the armor of the Dreadnought to not appear frozen when frozen
    - Changed the spacing between the bottom buttons of the Server List to match the Mission Map
    - Tweaked the Plasma Bursters grenade friendly fire modifier from 100% to 50% (of Normal friendly fire reduction)
    - Squashed a bug that prevented the Veteran Depositor perk from not actually giving 30% damage reduction at higher ranks.
    - Tweaked the Beastmaster perk. Tamed Glyphids now freeze half as fast and unfreezes twice as fast.
    - Squashed a bug that caused the Q’ronar Shellback projectile damage falloff to not work. It now has the proper falloff.
    - Fixed spelling error in the Mactera Tri-Jaw Miner’s Manual entry
    - Fixed missing weakpoint info for the Mactera Tri-Jaw Miner’s Manual entry
    - Changed Arbalest flame attack description in the Miner’s Manual from Melee to Ranged
    - Squashed a bug that prevented Dreadnoughts from carving towards the player if no path is found
    - Squashed a bug that caused the new Dawn of the Dread armors to not be visible in first person until you move.
    - Tweaked the Dreadnought Twins so they unfreeze at a higher temperature, to help prevent quick consecutive freezing. The time it takes for them to defrost is the same.
    - Tweaked the Dreadnought Twins health exchange so it is no longer a zero-sum game resulting in a net gain of HP. The amount of gain depends on the difference in HP. The greater the difference, the greater the gain.
    - Added glow to the weakpoint of the Dreadnought when hit
    - Squashed a bug with grunts and swarmers where they could interrupt their own attack if not moving for a while and attacking
    - Squashed a bug that caused the drone sound of the OMEN Exterminator event that could be stuck for a bit
    - Squashed a bug that caused players to teleport in and out of the Drop Pod when landing
    - Fixed first person arms not getting the correct skin color.
    - Temp text fixed in Hollow Bough / Azure Weald Miner's Manual entries.
    - Fixed case of bad grammar in Azure Weald description
    - Optimized cave generation time for Hollow Bough
    - Doretta head is now placed inside the Escape Pod when taking it inside, instead of being carried / rolling around
    - [COMMUNITY REQUEST] Zipline Launcher: Added an auto-switch option under Options/Controls/Miscellaneous, that will auto switch to the previously equipped item after a zipline has been launched.
    - Tweaked the model of the Glyphid Laserator
    - Removed the large warping effect from the Experimental Plasma Charger Thin Containment Field explosion that was causing nausea in some players
    - Fixed spelling mistake in Hiveguard Miner’s Manual entry
    - Fixed spelling error in Bough Wasp Nest Miner’s Manual entry
    - Fixed missing laserpointer info for fuel line connector, Bough Cone, Dry Thorn Tumble
    - Squashed a beard intersection bug in the Dawn of the Dread Driller Armor
    - Squashed a bug in the Mission Map. There is now always 6 available biomes to choose from.
    - Fixed spelling errors in the Hexawing and Spitballer Miner’s Manual entries
    - Fixed spelling error in the Mactera Brundle Miner’s Manual entry
    - Added sounds when Doretta’s head is placed in the Drop Pod
    - Fixed spelling error in Spinning Death OC description
    - Fixed spelling error in Glacial Strata Deep Dive quotes
    - Fixed spelling error in subtitle for Ommeran Heartstone being attached to the M.U.L.E.
    - Fixed spelling error in subtitle for Drilldozer running out of fuel
    - Fixed spelling error in Mineral Trade Network assignment description
    - Fixed spelling error in Burning Love beer description
    - Squashed a bug in the Without A Paddle achievement that caused it to trigger in the wrong situation
    - Fixed spelling error in Glyphid Bulk Detonator laserpointer shout subtitles
    - Fixed spelling error in Glyphid Warden laserpointer shout
    - Tweaked the Doretta petting shout
    - Fixed spelling error in the Scout MK3 armor description
    - Fixed spelling error in shotgun description
    - Squashed a bug in the item shop if you purchased and equipped an item for a character that is not active
    - Added new sounds to the Stabber Vine
    - Fixed grammatical error in Elephant Rounds description
    - [COMMUNITY REQUEST] Squashed a bug that enabled the player to become stuck behind the Assignment Terminal in the Space Rig
    - Squashed a bug that prevented the Mactera Bomber from charing shots
    - Squashed a bug that caused the extraction timer to be a second off
    - Removed delay from all new laserpoint shouts
    - Tweaked the sounds of the Stabber Vine


EDIT: We have just pushed a ninja hotfix for a crash that happened when you freeze a Dreadnought. Sneaky!