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Valve reveals most-played game demos from Steam Next Fest

The Steam Next Fest just came to a close, but its diverse game demos live on in our hearts. Valve sprinkled a little bit of everything into its recent event, from open-world RPGs to fantasy crafting sims. While many of the showcased demos are still available to play now, others are no longer up as developers prepare for their games' full release. To commemorate the Next Fest and talented devs, Steam just revealed its most-played game demos.


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Deep Rock Galactic spin-off gets free demo on Steam, available now

Deep Rock Galactic dev says female characters aren't "on the table"

The best PC Game Pass deal is back, just ahead of Starfield

Deep Rock Galactic Roadmap Update - October 2023

[h2]Hello Miners,[/h2]

If you didn’t catch the announcement on our Ghost Ship Publishing: On The Horizon live stream, here’s the big news:

Ghost Ship Games is working on a whole new game! It’s called Deep Rock Galactic: Rogue Core.

https://store.steampowered.com/app/2605790/Deep_Rock_Galactic_Rogue_Core/

We’re really excited about this.
At the same time, we understand that your first thought might be, “Dang, we’re never gonna see Season 5, are we?”

Totally understandable. We’ve been a little quiet about Deep Rock Galactic development for a while. So we figured it’s a good time to update the roadmap, talk about how we’re balancing our projects at Ghost Ship Games, and how we’ll communicate all that moving forward.

Let’s get straight to it: we’ve got good news and less-than-good news.

Good news: Season 5 is coming. Season 6 will happen after that.
Less-than-good news: These seasons aren’t coming as soon as any of us want. Right now, we’re expecting to have Season 5 out in June 2024.

The reason for this delay is, as you probably guessed, Rogue Core. We’ll talk more about that below (scroll down to the FAQ section). But let’s look at the roadmap first, and then we can cover the details after.



[h3]What are maintenance updates?
[/h3]

If you’re familiar with previous Deep Rock Galactic roadmaps, you’ll notice that the ‘maintenance updates’ are new for this one. These are going to be patches which primarily focus on tweaks and bug fixes. They’re not adding shiny new content, but they are making sure the game stays in good working order.

Maintenance updates may include things like:
  • Bug fixes of every size and flavor
  • Weapon balance changes
  • Nerfs and/or buffs to enemies
  • Typo corrections
  • Optimizations to improve game performance
You shouldn't expect big juicy bundles of new content from these. We’ll save that for the coming Seasons, though they might feel far in the future right now. Until then, we promise we’re not going to neglect the game, or let it fall into disrepair. These maintenance updates aim to keep Deep Rock Galactic in good health, until we’re ready to keep working on new content.


[h3]We’re getting back to open development
[/h3]

Especially since it’ll be a while until we get more significant in-game content in Deep Rock Galactic, we want to double down on our communications, and to share more about what we’re working on.

We’re taking an open development approach with Rogue Core, where we launch as Early Access and provide plenty of behind-the-scenes peeks along the way. We’ve brought on a full-time writer (hi, it’s me Aaron, the guy writing this) to help us tell more stories that connect you with what we’re up to, and how we approach game development. This applies to Deep Rock Galactic, too.

That means we’ll be sharing a lot more about Season 5 development than we have with previous Seasons, so you’ll be able to follow along as it takes shape.

In the future, you can expect more:
  • Developer diaries and sneak peeks
  • Interviews with GSG crewmates
  • Long reads about big ideas in game development
  • A re-launch of the GSG Newsletter
  • Glimpses into daily life in the GSG studios
  • Other fun stuff that we’re still figuring out
You’ll find all that coming up here on the Steam blog, as well as the blog page for Rogue Core.


[h3]FAQ (or, questions you might have):[/h3]

Why can’t you just work on both games at once?

In a perfect world, we’d continue full steam ahead on Deep Rock Galactic while developing Rogue Core at the same time. But we’ve only got so many helping hands on board, and only so many hours in the day.

Instead of trying to do a little bit of work on each game every day, we’d rather block out bigger chunks of time where we give one project our full attention. This might not be the fastest path, but we think it’s what will allow us to give you the best games we can possibly make.

What if you all just worked harder to make this stuff faster?

We don’t believe in crunching here. We want to work at a pace that ensures our whole team is happy and healthy, and where everyone has the time and space to have fun with their work. If we cranked it to 11 and went into mega-overdrive to rush all this out, we’d lose a lot of goofy ideas, cool hats and fun details along the way. To us, that’s the stuff that makes a game great. We’d rather take our time, so we can be sure we’re making something we’re really proud of.

Do you have a specific plan for each maintenance update?

Not yet. We’ve put them into the calendar so that we can block out time to give Deep Rock Galactic a good amount of time and energy. We’ll figure out exactly what to focus on as each update approaches, and we’ll keep you posted on that when the time comes.

Are you taking so long because you’re still trying to figure out a use for Error Cubes?

Maybe.


[h3]A last word of thanks
[/h3]

We continue to be blown away by the support and enthusiasm of this community, and all the creativity, curiosity and connections that Deep Rock Galactic has sparked. It’s what motivates us to make these games, and to keep them alive.

If you’re feeling disappointed about Season 5 not coming sooner, we totally get it. We’d like it to come sooner too. But we really think that Rogue Core is worth our time and focus, even if that means a delay for new content in Deep Rock Galactic. We hope you’ll trust us on this.

We can’t wait to expand the Deep Rock universe, and we promise you’ll be hearing a lot more about what’s going on with that in the coming months.

You heard it here first: fun times ahead.

Rock and Stone forever and always.


With so much love,
-The Ghost Ship Crew


Patch Notes - S04.09


[h3]Hello Miners,[/h3]

This patch contains a small number of fixes, including a fix to Rejoin game, which would fail if a host had previously hosted a game. We also added a Merch tab for the board game expansions!

With Love,
The Ghost Ship Crew

[h3] — PATCH NOTES —[/h3]
- Fixed issue where some weapons could do massive amounts of damage when shooting a puddle
- Fixed that rejoin game would fail, if the host had previously hosted another game
- Adjusted Large meteor carver to make rock cracker locations more accessible without mining
- Fixed a few typos
- Optimized contagion spikes a bit
- Added a Merch tab to the menu, currently shows the DRG board game + expansion kickstarter

Full agenda for ‘On The Horizon’ dev livestream



[h2]Hello Miners,
[/h2]
There’s just under a week until we go live on October 5th at 14:00 CEST for Ghost Ship Publishing: On The Horizon, our big broadcast to talk about all things Ghost Ship.

Leading into that, two bits of news: The demos for Deep Rock Galactic: Survivor and SpellRogue are officially live! We’ll be talking more about both of them during On The Horizon, and you can find links to the demos down below.

Okay, agenda time.
Here’s what we’ll be talking about next week:

    [h3]
  • 14:00 - Welcome![/h3] CEO Søren Lundgaard and CCO/Game Director Mikkel Martin Pedersen say hello and get things going.
    [h3]
  • 14:10 - Deep Rock Galactic: Survivor is almost here.[/h3] We’re happy to share that DRG: Survivor will be part of Steam’s Next Fest October 2023! Plus, the game has gotten an official release window – we’ll announce it live on the stream.
    [h3]
  • 14:25 - Spotlight on SpellRogue.[/h3] SpellRogue’s going to be part of Next Fest as well! We’ll take a look at the game, and also give a sharper idea on when you can expect a release date.
    [h3]
  • 14:40 - Updates from the DarkSwarm devs.[/h3] We’ll hear from Bitfire Games on what they’ve been up to, and the latest developments from this co-op tactical shooter.
    [h3]
  • 14:55 - New game picked up by Ghost Ship Publishing![/h3] Expect a live premiere of the trailer for the fourth game from Ghost Ship Publishing. Hope you like dinosaurs.
    [h3]
  • 15:15 - Hands-on with Deep Rock Galactic: The Board Game’s new expansions, and the PS5 Special Edition.[/h3] Now that the Kickstarter for these expansions is live, we’ll crack open some samples of the Biomes and Space Rig packs for a hands-on look at what they bring to the table. We'll also take a quick look at what's in the box for the PS5 Special Edition of Deep Rock Galactic.
    [h3]
  • 15:30 - Our plans for Deep Rock Galactic, and Ghost Ship Games.[/h3] Last, but certainly not least: we’re finally ready to share an update on Deep Rock Galactic, and what we’ve been working on over here. :)
    [h3]
  • 16:00 - That’s all, folks![/h3] Søren and Mikkel wrap things up by performing a musical number and dance routine, before getting on two white horses and riding into the sunset.*
A note on the board game: We’ve said it before, but Deep Rock Galactic: The Board Game isn’t being developed by Ghost Ship Games. The whole thing has been developed externally by MOOD Publishing, it’s not our project, we’ve been busy working on other stuff over here. Just want to underline that, as we keep seeing some confusion about it online.

If you’re interested in trying the demos for Deep Rock Galactic: Survivor and SpellRogue, you can check them out here:

https://store.steampowered.com/app/2437880/Deep_Rock_Galactic_Survivor_Demo/

https://store.steampowered.com/app/2586850/SpellRogue_Demo/

Ghost Ship Publishing: On The Horizon is coming to you live on Thursday, October 5th at 14:00 CET. You can tune in on YouTube right here. Hope you’re able to join us!

With Love,
-The Ghost Ship Crew

*Disclaimer: We haven’t told Søren or Mikkel about the musical number or horse riding yet. That part’s still up in the air.

Deep Rock Galactic spin-off gets free demo on Steam, available now

Deep Rock Galactic is a co-op game that everyone should experience with friends at least once. It's chaotic, featuring procedurally generated caves and endless alien hordes to fight off, but that's a big part of what hooks players in. A little while back, Funday Games teamed up with Ghost Ship Publishing to reveal a Deep Rock Galactic spin-off called Survivor. Now that the developer has had some time to cook up the highly anticipated game, you can play its free demo on Steam.


Read the rest of the story...


RELATED LINKS:

Deep Rock Galactic dev says female characters aren't "on the table"

The best PC Game Pass deal is back, just ahead of Starfield

Deep Rock Galactic makes U-turn with new cosmetic DLC