New update - April 10, 2019
1) Added indication of the rate of fire for off-map artillery.
2) Added +1 gradation of the game difficulty setting.
3) Added additional parameters of difficulty, somewhat changed the distribution of parameters between different levels of difficulty and realism.
4) Fixed a bug with a BG/platoon movement that got into battle, but its attack point was outside the tactical battlefield.
5) The algorithm of BG movement with indirect control has been improved: BG in the normal state attacks in the direction of attack, the defence order is not automatically set for retreating units.
6) Fixed a bug with the trembling of soldiers when mount on vehicle.
7) Radically reduced the number of options in the menu, added decoding for general settings.
8) The algorithm for the movement of auxiliary units and staffs in the operational phase (for AI troops) has been changed.
9) Added the ability to set order along the boundary of the battlefield in the operational phase with indirect control.
10) March order in the operational phase is not canceled for platoons/BGs which lost their combat ability.
11) Added indication of the duration of the stroke in the operation.
12) Updated user manual.
13) Added indirect control in the operational phase (can be disabled in the settings). The right mouse button sets the order for the BG/platoon, a second click changes its type or cancels the order.
14) Fixed bug with swimming soldiers at low temperatures in some cases.
15) The transition to the platoon’s parameters in the operational phase is carried out by pressing Mouse Wheel with the indirect control enabled.
16) The algorithm of operation of the observation devices at the StuG III F/8 has been changed.
17) Improved the algorithm for displaying unit designations on the operational map (divisions and corps are indicated in square brackets, brigades and regiments - without brackets, other units - with dividing line).
2) Added +1 gradation of the game difficulty setting.
3) Added additional parameters of difficulty, somewhat changed the distribution of parameters between different levels of difficulty and realism.
4) Fixed a bug with a BG/platoon movement that got into battle, but its attack point was outside the tactical battlefield.
5) The algorithm of BG movement with indirect control has been improved: BG in the normal state attacks in the direction of attack, the defence order is not automatically set for retreating units.
6) Fixed a bug with the trembling of soldiers when mount on vehicle.
7) Radically reduced the number of options in the menu, added decoding for general settings.
8) The algorithm for the movement of auxiliary units and staffs in the operational phase (for AI troops) has been changed.
9) Added the ability to set order along the boundary of the battlefield in the operational phase with indirect control.
10) March order in the operational phase is not canceled for platoons/BGs which lost their combat ability.
11) Added indication of the duration of the stroke in the operation.
12) Updated user manual.
13) Added indirect control in the operational phase (can be disabled in the settings). The right mouse button sets the order for the BG/platoon, a second click changes its type or cancels the order.
14) Fixed bug with swimming soldiers at low temperatures in some cases.
15) The transition to the platoon’s parameters in the operational phase is carried out by pressing Mouse Wheel with the indirect control enabled.
16) The algorithm of operation of the observation devices at the StuG III F/8 has been changed.
17) Improved the algorithm for displaying unit designations on the operational map (divisions and corps are indicated in square brackets, brigades and regiments - without brackets, other units - with dividing line).